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 [Guide] Collection of CABAL Information

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Nana
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Nana


Posts : 566
Join date : 2009-02-16
Location : Singapore

Character sheet
Name: Nana
Experience:
[Guide] Collection of CABAL Information Left_bar_bleue151/170[Guide] Collection of CABAL Information Empty_bar_bleue  (151/170)
Class: Wizard

[Guide] Collection of CABAL Information Empty
PostSubject: [Guide] Collection of CABAL Information   [Guide] Collection of CABAL Information EmptySat 21 Feb 2009, 3:12 pm

What's to come in this guide?
-CABAL Introduction
-CABAL system requirements
-Game Controls & Special Options
-Chat system
-Classes
--General info
--Pros and Cons
--Common rumors, debates, and misconceptions.
-The Maps and Their Mobs
--Desert Scream
--Green Despair
--Bloody Ice
--Port Lux
--Fort Ruina
--Undead Ground
--Forgotten Ruin
--Lakeside
-Quests
-Instant Dungeons
-Dungeons and Their Mobs
--Lake in Dusk
--Ruina Station
--Frozen Tower of Undead B1F
--Frozen Tower of Undead B2F
-Training
-Skill Training and Skills
-Stats and Character Rank
--Stat Growth Tables
--Class up requirement
--Combo mode
--Aura mode
--Battle Mode 1
--Battle Mode 2
-Equips
--Different materials
--How to upgrade
--Slotted equips
--Crafting equips
--Epaulets
---Guardian
---Fighter
---Sage
--Accessories
---Rings
---Necklaces
---Earring
---Bracelet
-Guild System
--Guild War
-Party System
-PvP
-PK
-Nation War
-Honor Points
-Astral Board
-Astral Bike


CABAL Introduction

Hello fellow CABALers! First of all, I would like to welcome you all to my guide. I pray that this massive effort will be a massive contribution to the SEA community and aide in the rapid growth of cabalSEA. Now, let me go on. CABAL is a 3D action hack n' slash MMORPG. Featuring 6 playable classes and beautiful skill animations unseen in most MMOs, CABAL is one of the best that I have personally seen on the gaming market. CABAL's realistic graphics seem to make the game more attractive to teenagers 14 , but this game is suitable for pretty much all ages in my opinion. Currently, all versions of CABAL except for the Brazilian version are F2P. The cap levels in CABAL are 120 (closed beta usually), 150 (open beta/full version), and 170 (full version after lengthy development). Now that we all have a small seed of an idea of what CABAL is, let us grow that seed into a fruit bearing tree.

CABAL System Requirements

Before we go anywhere, let's make sure that you have what it takes to run CABAL. Despite CABAL's amazing graphics and animations, the requirements are surprisingly low. Here is a table:

[Guide] Collection of CABAL Information CompSpecsChart

In order to check what your computer is equiped with, follow this simple process.

Start menu -> Run -> Type in "dxdiag" without the " " -> Hit the run button and you're there.

Game Controls & Special Options

So now that we're sure that we can play CABAL, let's learn how to even play the game.

Essential Hotkeys for Everyday Survival

W = walk forward
S = backpedal
A = rotate camera left
D = rotate camera right
Q = strafe left
E = strafe right
1 - 0, -, and = are used for skill and potion hot keys.
F1 - F4 are used to cycle between your different skill bars. You have a total of 4.
I = item menu (also includes all your equips).
K = skills menu
C = character info menu
T = quest menu
O = options menu
P = party list
G = guild
B = buddies
X = extracted items menu
Tab and M = mini map. Tab is more of an instant map. You must hold down tab to keep the map viewable. Release tab to close it.
Spacebar = pick up items
Left click = attack / pick up / speak to npc / target monster
Right click = adjust camera angle in all directions
Mouse wheel = adjust focus

Options that Make Life Worth Living

Hide/Display: Monster HP, Monster name, your HP, player names, helmet
Place combo meter under Monster HP bar (top of the screen) // Place combo meter above character's head (center of screen).
Dash in the direction you are walking // Dash to where the mouse pointer is.
Auto attack on/off.
Adjust BGM volume
Adjust sound effect volume
Adjust ambience volume. (Ambience is map sound effects, such as a dusty breeze in the desert or animal chirpings in the forest)
Adjust character and environment quality
Adjust resolution
Adjust brightness
Setting up shop. (Found by clicking on yourself and clicking on the drop down menu. The shop holds up to 8 items).

Chat System

Each mode of chat is represented by a small capital letter. Here is how it works
C = Channel chat
N = Public chat
T = Trade chat
L = Shout chat
G = Guild chat
P = Party chat
W = Whisper chat

You can change chat modes by either clicking on the letter and changing it to your desired chat mode, or you can simply type /(letter of chatmode) and it will instantly switch over. For whisper chat, you must type in the name of whom you wish to whisper to. The whisper box saves recently whispered to users for your convenience.

You can color your chat by using $[Insert number here]# [Insert text here]$.
Ex. $1# Hey, what's up?$

Multiple colors can be used in 1 line as well by following this system:
$40# Hello everyone,$ $41#thanks for reading my guide.$ $21#Hope you enjoy it.$

Be sure to make those spaces between the $ and # signs, otherwise you will simply end up typing a $ instead of color coding your text.


Last edited by Nana on Sat 21 Feb 2009, 4:18 pm; edited 2 times in total
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Location : Singapore

Character sheet
Name: Nana
Experience:
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Class: Wizard

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PostSubject: Re: [Guide] Collection of CABAL Information   [Guide] Collection of CABAL Information EmptySat 21 Feb 2009, 3:15 pm

Classes

Ah, we are finally on some game related materials! CABAL has 6 classes. Those 6 are Warriors, Wizards, Bladers, Force Bladers, Force Archers, and Force Shielders. Each class has their ups and downs, their wins and fails, so let us review each class in a general synopsis.

Warrior // Hometown: Bloody Ice
The warrior is your typical giant sword wielding, huge damage dealing tank of destruction. Warriors may wield either great swords or daikatanas. Their usual armor used is the armor set. Warriors deal the highest amount of damage in CABAL and most of their skills are single target skills. Also, since the armor set is the strongest armor defense-wise, warriors boast the highest damage and one of the highest defenses. Because warrior skills are all 1 sided and mostly fall under the sword skill rank, warriors are a very easy to class to play and are probably one of the best ones for beginners.

Pros
Highest damage dealers
One of the best survivors due to high defense and HP
Shiny armor and large swords are appealing to most
Exceptional in PvP due to attack and defense.

Cons
- Most people do not like how warrior skills take a long time to cast
- Said to be hard to train with in Lakeside due to lack of stun skills

Misconceptions: Warriors do NOT attack slower than everyone else. Their skills take LONGER to cast, but as for normal attacks, they are no slower than anyone else's attacks. Nor do warriors walk the slowest due to armor weight.

Wizard // Hometown: Desert Scream

The wizard is your AoE, spellcasting, ranged class. Wizards wield dual orbs as power sources for their magic and wear the martial set for higher avoid, but lack defense as compensation. Wizards are excellent fighters due to their long range AoE attacks that still deal high amounts of damage. Wizards also have the ability to freeze monsters from a range so that they cannot even reach you, making your lack of defense not even a factor to worry about. Since wizards are a 1 stat class like warriors and mainly use just magic skills, wizards are a class suitable for beginners as well.

Pros
Best long range AoE
Capable of freezing opponents from far away, preventing you from harm
Decent avoid rate
Powerful in PvP due to freezing and range

Cons
- Low defense

Misconceptions: So far, none that I know of. I remember hearing that wizards have more HP than bladers, but I have never confirmed that notion.

Blader // Hometown: Desert Scream
The blader is your dual sword hack n' slash, slice n' dice class. Bladers have the option of wielding dual katanas, dual blades, or one blade and one katana. Similar to wizards, bladers equip the martial set for optimal avoid, but lacking defense. Bladers are a very fast class. Many of their skills deal some kind of AoE damage and have some of the prettiest skill animations the game has to offer. Bladers are typically seen as a beginner friendly class as well since a majority of their skills only lie under the sword skill rank.

Pros
Best avoid in the game, practically untouchable in PvE
Beautiful skills with AoE slapped onto almost all of them
Strong and easy to grow

Cons
- No major advantage with PvP like massive defense and long range. Player skill is more required on this aspect.
- Said to have the lowest HP of all classes.

Misconceptions:
Blades are NOT slower than katanas. Blades and katanas only differ in attack, magic attack, hit rate, and appearance.

Force Blader // Hometown: Green Despair
The force blader is magic & sword slash 'em up class. Force bladers equip katanas and orbs and use the battle set for balanced defense and avoid to fit the force blader's balanced build. Force bladers have a unique balance between magical damage and physical damage. The fact that force bladers absolutely must have both magic and sword skills makes them slightly harder to train and less for beginners. Though force bladers have a bumpy road up, they even out with all the other classes in the end.

Pros
Perfectly balanced to fit all situations
Powerful AoE skills
Awesome PvPers

Cons
- Hard road on the way up

Misconceptions: Force bladers are NOT weak. Some people believe that force bladers suck, which is absolutely incorrect. Force bladers simply require more time and effort to make just as good as everyone else.

Force Archer // Hometown: Green Despair
The force archer is your long range, mostly single target, sharpshooter class. Force archers equip dual crystals, each one half of their bow and the battle set for balanced defense and avoid. Force archers mostly have single target skills. I almost want to call them long range warriors since they do have AoE skills, just not many of them. Force archers have been deemed the best PvPers due to their range, stun, and powerful single strike attacks. Dash also makes them hard to catch for short range classes.

Pros
Powerful damage even though they are long range
Most likely to win a PvP with the least amount of player skill needed

Cons
- May struggle with large mobs as they don't have much AoE and aren't tanks like warriors

Misconceptions: Though it is true that force archers are easiest to PvP with, being a force archer doesn't automatically guarantee you 100% success in a PvP.

Force Shielder // Hometown: Bloody Ice

The force shielder is your sword and shield magic class with defense comparable to that of a warrior. Force shielders wield a blade and a crystal that transforms into their shield and wear the armor suit set to enhance their defensive powers. Force shielders are perhaps the best at PvE due to their skills having large AoEs, and lots of their skills cover the full 360 degrees of turf. Force shielders have been said to be the less capable PvPer since huge AoE skills are much weaker when used against a single target compared to the skills of a warrior and force archer. Similar to force bladers, force shielders must obtain a balance of magic and sword.

Pros
A tank, pure and simple
Awesome AoE for first class PvE

Cons

- Slightly harder to use for PvP

Misconceptions: Force shielders are NOT weak. People keep getting the idea that force shielders suck because European CABAL destroyed the force shielder's critical hit rate. That does NOT apply to SEA.
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Location : Singapore

Character sheet
Name: Nana
Experience:
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Class: Wizard

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PostSubject: Re: [Guide] Collection of CABAL Information   [Guide] Collection of CABAL Information EmptySat 21 Feb 2009, 3:18 pm

Maps and Mobs - Desert Scream

Map of Desert Scream
[Guide] Collection of CABAL Information Map_DesertScream

Mobs
[Guide] Collection of CABAL Information Mon050 Garlie Lv 1 [Guide] Collection of CABAL Information Mon090 Giant Beetle Lv 3 [Guide] Collection of CABAL Information Mon055 Garlie Captain Lv 7 [Guide] Collection of CABAL Information Mon092 Desert Fox Lv 9
[Guide] Collection of CABAL Information Mon093 Desert Hound Lv 12 [Guide] Collection of CABAL Information Mon085 Giant Snake Lv 15 [Guide] Collection of CABAL Information Mon102 Huge Beetle Lv 18 [Guide] Collection of CABAL Information Mon095 Armaku Lv 21
[Guide] Collection of CABAL Information Mon058 Bugmander Lv 24 [Guide] Collection of CABAL Information Mon179 Mummy Lv 27 [Guide] Collection of CABAL Information Mon183 Mummy Blader Lv 30 [Guide] Collection of CABAL Information Mon180 Mummy Warrior Lv 31
[Guide] Collection of CABAL Information Mon031 Archionis Lv 34 [Guide] Collection of CABAL Information Mon032 Archyterix Lv 37 [Guide] Collection of CABAL Information Mon251 Clay Gargoyle Lv 40 [Guide] Collection of CABAL Information Mon004 Antra Lug Lv 50
[Guide] Collection of CABAL Information Mon005 Lug Queen Lv 60

Green Despair

Map of Green Despair
[Guide] Collection of CABAL Information Map_GreenDespair

Mobs
[Guide] Collection of CABAL Information Mon019 Mantis Lv 1 [Guide] Collection of CABAL Information Mon068 Troglo Lv 3 [Guide] Collection of CABAL Information Mon069 Troglo Fighter Lv 5 [Guide] Collection of CABAL Information Mon078 Troglo Elder Lv 7
[Guide] Collection of CABAL Information Mon077 Troglo Warrior Lv 9 [Guide] Collection of CABAL Information Mon094 Dire Boar Lv 12 [Guide] Collection of CABAL Information Mon362 Plant Toad Lv 15 [Guide] Collection of CABAL Information Mon062 Bugzard Lv 18
[Guide] Collection of CABAL Information Mon043 Patherhorn Lv 21 [Guide] Collection of CABAL Information Mon363 Plant Patherhorn Lv 24 [Guide] Collection of CABAL Information Mon025 Giant Spider Lv 24 [Guide] Collection of CABAL Information Mon030 Huge Spider Lv 30
[Guide] Collection of CABAL Information Mon008 Moscutter Lv 40 [Guide] Collection of CABAL Information Mon352 Bitterleaf Lv 44 [Guide] Collection of CABAL Information Mon009 Moscyther Lv 47 [Guide] Collection of CABAL Information Mon353 Wriggeleaf Lv 50
[Guide] Collection of CABAL Information Mon013 Moscutter Queen Lv 60

Bloody Ice

Map of Bloody Ice
[Guide] Collection of CABAL Information Map_BloodyIce

Mobs
[Guide] Collection of CABAL Information Mon001 Nipper Lug Lv 1 [Guide] Collection of CABAL Information Mon040 Rabbithorn Lv 3 [Guide] Collection of CABAL Information Mon002 Scorp Lug Lv 5 [Guide] Collection of CABAL Information Mon041 Lynxhorn Lv 7
[Guide] Collection of CABAL Information Mon153 Zombie Maid Lv 9 [Guide] Collection of CABAL Information Mon154 Zombie Lv 12 [Guide] Collection of CABAL Information Mon224 Lynxhorn Zombie Lv 15 [Guide] Collection of CABAL Information Mon221 Lynxhorn Zombie Leader Lv 20
[Guide] Collection of CABAL Information Mon169 Skeleton Lv 27 [Guide] Collection of CABAL Information Mon172 Skeleton Warrior Lv 30 [Guide] Collection of CABAL Information Mon176 Skeleton Mage Lv 31 [Guide] Collection of CABAL Information Mon177 Babayaga Lv 34
[Guide] Collection of CABAL Information Mon226 Hound Zombie Lv 37 [Guide] Collection of CABAL Information Mon079 Ape Lv 41 [Guide] Collection of CABAL Information Mon225 Ape Zombie Lv 44 [Guide] Collection of CABAL Information Mon195 Ghost Lv 50
[Guide] Collection of CABAL Information Mon209 Shade Lv 60

Port Lux // Lv 50

Map of Port Lux
[Guide] Collection of CABAL Information Map_PortLux

Mobs **No info on monster Lv past this point.
[Guide] Collection of CABAL Information Mon036 Peryton [Guide] Collection of CABAL Information Mon064 Bug Shark [Guide] Collection of CABAL Information Mon066 Bugdolphy [Guide] Collection of CABAL Information Mon091 Crag Crab
[Guide] Collection of CABAL Information Mon097 Crag Toad [Guide] Collection of CABAL Information Mon098 Crag Turtle [Guide] Collection of CABAL Information Mon138 Flame Hound [Guide] Collection of CABAL Information Mon143 Dark Soldier
[Guide] Collection of CABAL Information Mon208 Phantom Crew [Guide] Collection of CABAL Information Mon163 Ghoul [Guide] Collection of CABAL Information Mon212 Phantom Worker [Guide] Collection of CABAL Information Mon252 Stone Gargoyle
[Guide] Collection of CABAL Information Mon261 Stone Golem

Fort Ruina // Lv 65

Map of Fort Ruina
[Guide] Collection of CABAL Information Map_FortRuina

Mobs
[Guide] Collection of CABAL Information Mon317 Auto-cannon EX [Guide] Collection of CABAL Information Mon319 Auto-cannon OP [Guide] Collection of CABAL Information Mon324 Hound S-01 [Guide] Collection of CABAL Information Mon325 Mecha Ape
[Guide] Collection of CABAL Information Mon326 Electric Bird [Guide] Collection of CABAL Information Mon327 Mecha Buffalo [Guide] Collection of CABAL Information Mon328 Mechamander [Guide] Collection of CABAL Information Mon329 Mecha Ape Archer
[Guide] Collection of CABAL Information Mon333 Mechazard

Undead Ground // Lv 80

Mobs **No map available past this point.
[Guide] Collection of CABAL Information Mon160 Zombie Fighter [Guide] Collection of CABAL Information Mon167 Berserk Ghoul [Guide] Collection of CABAL Information Mon185 Zombie Slayer [Guide] Collection of CABAL Information Mon186 Zombie Knight
[Guide] Collection of CABAL Information Mon196 Ghost Blader [Guide] Collection of CABAL Information Mon210 Wraith [Guide] Collection of CABAL Information Mon211 Specter [Guide] Collection of CABAL Information Mon214 Vampire Servant
[Guide] Collection of CABAL Information Mon220 Lihorn Zombie [Guide] Collection of CABAL Information Mon233 Death Soldier [Guide] Collection of CABAL Information Mon234 Death Giant

Forgotten Ruin // Lv 95

Mobs
[Guide] Collection of CABAL Information Mon037 Blade Peryton [Guide] Collection of CABAL Information Mon038 Cockatrice [Guide] Collection of CABAL Information Mon044 Sand Lihorn [Guide] Collection of CABAL Information Mon039 Griffin
[Guide] Collection of CABAL Information Mon045 Lihorna [Guide] Collection of CABAL Information Mon099 Giant Scorpion [Guide] Collection of CABAL Information Mon104 Two-headed Hound [Guide] Collection of CABAL Information Mon105 Hexscyther
[Guide] Collection of CABAL Information Mon106 Stone Beetle [Guide] Collection of CABAL Information Mon107 Fire Beetle
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Nana


Posts : 566
Join date : 2009-02-16
Location : Singapore

Character sheet
Name: Nana
Experience:
[Guide] Collection of CABAL Information Left_bar_bleue151/170[Guide] Collection of CABAL Information Empty_bar_bleue  (151/170)
Class: Wizard

[Guide] Collection of CABAL Information Empty
PostSubject: Re: [Guide] Collection of CABAL Information   [Guide] Collection of CABAL Information EmptySat 21 Feb 2009, 3:20 pm

Lakeside // Lv 110

Mobs
[Guide] Collection of CABAL Information Mon253 Iron Gargoyle [Guide] Collection of CABAL Information Mon262 Iron Golem [Guide] Collection of CABAL Information Mon695 Bloody Orc [Guide] Collection of CABAL Information Mon696 Bloody Orc Mage
[Guide] Collection of CABAL Information Mon697 Dark Knoll [Guide] Collection of CABAL Information Mon698 Dark Knoll Mage [Guide] Collection of CABAL Information Mon699 Bloody Harpy Slave [Guide] Collection of CABAL Information Mon700 Bloody Harpy Warrior
[Guide] Collection of CABAL Information Mon701 Dark Troll [Guide] Collection of CABAL Information Mon702 Bloody Ogre [Guide] Collection of CABAL Information Mon703 Dark Minitaurus [Guide] Collection of CABAL Information Mon704 Berserk Faello


Quests

Yes my friends, be glad to hear that CABAL has quests, many, MANY quests. Here's a run down of the types of quests you might face.

Destroy Mobs: Some quests simply ask you to kill mobs. Whether it be 3 or 30, all you have to do is kill.
Collection Quests: Some quests ask you to collect items from mobs instead of just kill them. These end up becoming the most hated quests in the game, so beware!
Instant Dungeon: Some quests have you enter a disclosed location and successfully destory all mobs / find an NPC / kill the boss at the end. These are perhaps the most fun type of quest you can get.
Environment Collection: Some quests ask you to run out to a special location on the map and get something from a statue or a structure. Very simple, but it usually requires you to run through mobs that are much higher level than you.
NPC Socializing: Some quests require you to simply chat with an NPC and it's all done.

The bulk of your quests will be received from level 1 - 40. On average you will have 5 or 6 quests per level, and quests are usually more than enough to level you up with minimal amounts of on the side training. I would mostly say it is because of quests that people can reach level 30-35 in 2 days.

Be aware that every job has a slightly different quest list, and that difference is seen in their specific class quest list. The quest menu eventually branches off into different categories, and if you are a blader, your Blader Quests will not be the same as say a force blader who has Force Blader Quests. Other than this slight difference, all classes get the same quests and it is advisable to find a friend to party and quest with.

Instant Dungeons

There are 2 different kinds of instant dungeons. One of them is a short, 2 to 45 minute dungeon that is always related to a quest you are doing. The other one is a long, 1 to 2 hour dungeon that is usually there mostly for party training and finding rare equips undroppable by normal mobs in your level range.

Of the shorter dungeons, there are 3 kinds.

Gotta pwn them all! This type of dungeon simply requires you to run through the dungeon and destroy every monster in your path.
Find that NPC! This type of dungeon requires you to reach the end in order to talk to an NPC. It's usually pretty much just like a "Gotta pwn them all" dungeon.
Oh snap it's a boss! This type of dungeon requires you to destroy all mobs in your path AND face a boss monster in the end. Be aware that most boss monsters have TWO hp bars, meaning, you have to kill them twice for them to stay down.

Common obstacles in dungeons

1. Soul lamps / Soul crystals. These are locks that seal the doorway to the next room. In rooms that contain these, you may skip the monsters and destroy just the soul lamps. When all the soul lamps are gone, the monsters will all vanish as well. You will not get the exp from the monsters by doing this.

2. Maze. Sometimes a wall of mazes appears in the room as soon as you enter it. In mazes, you must either destroy all the mobs, or break all the soul lamps to unlock the door.

3. Key mob. Most rooms in each dungeon hold what is called the key mob. If you destroy this one mob, all the others will die with it. Doing this will not give you the EXP of all the other monsters that die with it.

Party Dungeons

In the longer 1 to 2 hour dungeons, you may bring along a party with you. Be aware, however, that each of these dungeons require a special item in order to gain access and entry to them.

Lake in Dusk: Map part
Ruina Station: Muster card
Frozen Tower of the Undead B1F: Epaulet of the Dead B1F
Frozen Tower of the Undead B2F: Epaulet of the Dead B2F

These dungeons include mobs that have extremely high amounts of HP. It is normal to spend 3-5 minutes on just 1 section of the dungeon, even with a party. All dungeons are littered with mini bosses along the way, and mini bosses have a high chance of dropping advanced gear that you cannot get anywhere else, such as double slotted osmium equipment. At the end of each is a huge final boss, and most dungeons have treasure chests than can contain anything from cores to equips to even an astral bike.

Sidebar: Lottery system
The lottery system is a based on player honor system for deciding who gets what from a dungeon drop. Let's say someone finds a double slotted osmium armor helmet, and there happen to be a warrior and a force shielder in the party run that need it. What each player would do is click on them selves and click on the little "lottery" tab. The lottery will publicly announce a random number, and whoever gets the higher number gets the item. Think of it as advanced rock, paper, scissors.

Dungeons and Their Mobs

Lake in Dusk // Lv 75


Mobs
[Guide] Collection of CABAL Information Mon588 Pirouro [Guide] Collection of CABAL Information Mon128 Zigdris Faello [Guide] Collection of CABAL Information Mon589 Jidarsch [Guide] Collection of CABAL Information Mon590 Radark
[Guide] Collection of CABAL Information Mon591 Pogarr [Guide] Collection of CABAL Information Mon592 Fashik [Guide] Collection of CABAL Information Mon593 Hauk [Guide] Collection of CABAL Information Mon594 Lehifee
[Guide] Collection of CABAL Information Mon595 Etuor [Guide] Collection of CABAL Information Mon596 Caschnarr [Guide] Collection of CABAL Information Mon597 Rik [Guide] Collection of CABAL Information Mon598 Grischnarc
[Guide] Collection of CABAL Information Mon599 Haschnarc [Guide] Collection of CABAL Information Mon600 Ergdusu [Guide] Collection of CABAL Information Mon601 Ballu [Guide] Collection of CABAL Information Mon606 Wurk

Ruina Station // Lv 85

Mobs
[Guide] Collection of CABAL Information Mon677 Invader Mecha Ape T-2 [Guide] Collection of CABAL Information Mon678 Invader Mecha Ape T-B [Guide] Collection of CABAL Information Mon679 Invader Excavator R2
[Guide] Collection of CABAL Information Mon680 Invader Mecha Bear [Guide] Collection of CABAL Information Mon681 Invader Mecha Spider

Frozen Tower of the Undead B1F // Lv 95

Mobs
[Guide] Collection of CABAL Information Mon235 Flesh Golem [Guide] Collection of CABAL Information Mon610 Agrya [Guide] Collection of CABAL Information Mon611 Werewolf [Guide] Collection of CABAL Information Mon614 Vuicekra
[Guide] Collection of CABAL Information Mon615 Rettooth [Guide] Collection of CABAL Information Mon625 The Mergaheph [Guide] Collection of CABAL Information Mon626 Libers Pertz von Zatellerean
[Guide] Collection of CABAL Information Mon631 General Zombie [Guide] Collection of CABAL Information Mon640 Pertz von Zatellerean [Guide] Collection of CABAL Information Mon655 Anelion
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Nana
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Nana


Posts : 566
Join date : 2009-02-16
Location : Singapore

Character sheet
Name: Nana
Experience:
[Guide] Collection of CABAL Information Left_bar_bleue151/170[Guide] Collection of CABAL Information Empty_bar_bleue  (151/170)
Class: Wizard

[Guide] Collection of CABAL Information Empty
PostSubject: Re: [Guide] Collection of CABAL Information   [Guide] Collection of CABAL Information EmptySat 21 Feb 2009, 3:27 pm

Frozen Tower of the Undead B2F // Lv 105

Mobs
[Guide] Collection of CABAL Information Mon707 Prozaque von Zatellerean [Guide] Collection of CABAL Information Mon708 Perzen Bhha [Guide] Collection of CABAL Information Mon709 Fellins Leurow
[Guide] Collection of CABAL Information Mon710 Arban Raikette [Guide] Collection of CABAL Information Mon712 Printz Verzen [Guide] Collection of CABAL Information Mon714 Killian Grausten
[Guide] Collection of CABAL Information Mon717 Ekzane [Guide] Collection of CABAL Information Mon724 Jumar Carbo [Guide] Collection of CABAL Information Mon725 Andreas Schultz


Training

Training, or grinding, in this game is quite similar to most other games, but there are some oddities and techniques that I would like to share with you all.

Suggested Training Method
I highly suggest that you use combo and combo only when only training on general mobs. Things like aura mode and your battle modes 1 & 2 should be saved for instant dungeons and when you're in tight spots. Using combo is also the best for leveling your skills, but that is not for this section to explain.

Suggested Training Locations
Everyone has a favorite map and a favorite mob that they just can't stop hacking and slashing away at. When it comes to training, the best type of monster to kill would be monsters with an orange or red name. These monsters give you the most EXP you can possibly get. All the different colors of mobs include:

Grey - Much weaker than you. Usually gives you no exp at all.
Pale Green - Slightly weaker than you. Usually gives you very little exp, sometimes none.
Yellow - At your level. Usually give you decent exp, but not great exp.
Orange - Slightly stronger than you. Usually gives you good exp.
Red - Much stronger than you. Usually gives you the best exp you can possibly get.

Factors for EXP gain
1. The damage you deal. The damage you deal to a monster dictates how much exp you get from it. This is the reason why CABAL uses an exact damage system (where if the monster has 10 hp left, even your best skill will only deal 10 damage). That means that each monster has a certain capacity of exp, but the more damage you deal the more exp you will get. This also means that you do NOT need to actually kill the monster to gain EXP, simply dealing damage to it will give you something.

2. Level gap. The larger the level gap is, the more or less exp you gain. The amount is not constant, and it's also a pretty big gap between each color. The difference between yellow color monsters and red color monsters is quite substantial.

3. Optimal mobbing. In order to gain the most possibly experience in one hit, it is best to attack 4 monsters at once. When you exceed 4, you hardly bring in any extra exp to the table. That is why people who mob 8 monsters at once gain just about the same amount as those who only mob 4. Keep this in mind for the future. This mostly prevents you from gaining 10% in one mob and making leveling too easy and pointless.

Skill Training and Skills

Skill training is the process of taking off some extra time to level up your skill rank. Typical methods of skill training are:
1. Using novice/apprentice skills on monsters that give you 0 exp
2. Punching
3. Killing dungeon doors
4. Dummies (only available in some versions under premium account)

In CABAL, every class has both sword skills and magic skills. That's right, even warriors can use magic and even wizards can use physical attack skills. For both of these skill ranks, you can obtain the rank of Transcender, and every skill rank gives you special stat bonuses as well. Here's a general run down.

[Guide] Collection of CABAL Information SkillRankStatChart

In the end you get the following stat boost:

96 STR, 192 DEX, 96 INT, 810 HP, 810 MP

Universal Sword Skills
This is a collection of sword skills usable by all classes.

**For all "Skill Range" demonstrations I use, C = your character while x = a monster. BOLD x's represent the monster you should target to hit all monsters shown in demonstration.

[Guide] Collection of CABAL Information SKL001 Flash Draw/Novice - A simple charged up sword swing that covers about 120 degree's worth of area.
Skill range:
..x
C.x
..x
[Guide] Collection of CABAL Information SKL002 Impact Stab/Novice - A simple, quick stab skill that can stab multiple opponents if targeted correctly.
Skill range:
C xx
[Guide] Collection of CABAL Information SKL209 Fade Step/Novice - This skill allows you to quickly dash backwards from your foe to avoid damage.
Skill range:
C.x // C<----x
[Guide] Collection of CABAL Information SKL208 Dash/Apprentice - This skill increases your mobility by a great amount and is great for dodging through mobs.
Skill range:
C // C -------->C *No target required.
[Guide] Collection of CABAL Information SKL022 Rising Shot/Regular - This skill is a single, swift upward swing that flips opponents on their back. Usually useless.
Skill range:
C.x
[Guide] Collection of CABAL Information SKL038 Round Cut/A.Expert - A full 360 degree AoE skill that executes quickly, but is also very weak for an A.Expert ranked skill.
Skill range:
x.x.x
x.C.x *You may target any monster.
x.x.x

Universal Magic Skills
This is a collection of magic skills usable by all classes. The same Skill Range demonstration model will be used here. Since many skills have similar ranges under the magic rank, I will only write a skill range for the first one of each kind.

[Guide] Collection of CABAL Information SKL100 Magic Arrow/Novice
Skill range:
C............x
[Guide] Collection of CABAL Information SKL101 Terra Arrow/Novice
[Guide] Collection of CABAL Information SKL102 Aqua Arrow/Novice
[Guide] Collection of CABAL Information SKL103 Wind Arrow/Novice
[Guide] Collection of CABAL Information SKL104 Fire Arrow/Novice
[Guide] Collection of CABAL Information SKL105 Freezing Arrow/Novice
[Guide] Collection of CABAL Information SKL106 Lightning Arrow/Novice
[Guide] Collection of CABAL Information SKL230 Regeneration/Novice
Skill range:
C
[Guide] Collection of CABAL Information SKL107 Magic Blast/Apprentice
Skill range:
C............x
[Guide] Collection of CABAL Information SKL108 Stone Blast/Apprentice
[Guide] Collection of CABAL Information SKL109 Aqua Blast/Apprentice
[Guide] Collection of CABAL Information SKL110 Wind Blast/Apprentice
[Guide] Collection of CABAL Information SKL111 Fire Blast/Apprentice
[Guide] Collection of CABAL Information SKL112 Ice Blast/Apprentice
[Guide] Collection of CABAL Information SKL113 Lightning Blast/Apprentice
[Guide] Collection of CABAL Information SKL114 Magic Lance/Regular
Skill range:
C.........xxxx
[Guide] Collection of CABAL Information SKL115 Terra Lance/Regular
[Guide] Collection of CABAL Information SKL116 Aqua Lance/Regular
[Guide] Collection of CABAL Information SKL117 Wind Lance/Regular
[Guide] Collection of CABAL Information SKL118 Fire Lance/Regular
[Guide] Collection of CABAL Information SKL119 Freezing Lance/Regular
[Guide] Collection of CABAL Information SKL120 Lightning Lance/Regular
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PostSubject: Re: [Guide] Collection of CABAL Information   [Guide] Collection of CABAL Information EmptySat 21 Feb 2009, 3:35 pm

[Guide] Collection of CABAL Information SKL121 Magic Cannon/Expert
Skill range:
.............x
C.........xxx
.............x
[Guide] Collection of CABAL Information SKL122 Stone Cannon/Expert
[Guide] Collection of CABAL Information SKL123 Aqua Cannon/Expert
[Guide] Collection of CABAL Information SKL124 Wind Cannon/Expert
[Guide] Collection of CABAL Information SKL125 Fire Cannon/Expert
[Guide] Collection of CABAL Information SKL126 Crystal Cannon/Expert
[Guide] Collection of CABAL Information SKL127 Lightning Cannon/Expert

Upgrade Skills
Upgrade skills are passive skills that add to your abilities without even using them.

[Guide] Collection of CABAL Information SKL300 Vitality Mastery/Novice - Increase max HP
[Guide] Collection of CABAL Information SKL301 Mana Mastery/Novice - Increase max MP
[Guide] Collection of CABAL Information SKL305 Reflex/Apprentice - Increase defense rate
[Guide] Collection of CABAL Information SKL306 Sharp Eyes/Apprentice - Increase hit rate
[Guide] Collection of CABAL Information SKL302 Offensive Sense/Regular - Increase physical damage
[Guide] Collection of CABAL Information SKL303 Defensive Sense/Regular - Increase defense
[Guide] Collection of CABAL Information SKL304 Force Control/Regular - Increase magical damage
[Guide] Collection of CABAL Information SKL307 Change Force (Sword to Magic)/Expert - Sword skill exp becomes magic skill exp
[Guide] Collection of CABAL Information SKL308 Change Force (Magic to Sword/Expert - Magic skill exp becomes sword skill exp
[Guide] Collection of CABAL Information SKL313 Impact Control/G.Master - Greatly increase physical damage
[Guide] Collection of CABAL Information SKL314 Damage Absorb/G.Master - Greatly increase defense
[Guide] Collection of CABAL Information SKL310 Eyes of Mind/G.Master - Greatly increase hit rate
[Guide] Collection of CABAL Information SKL311 Sixth Sense/G.Master - Greatly increase defense rate
[Guide] Collection of CABAL Information SKL312 Ruling Force/G.Master - Greatly increase magical damage.

**The G.Master upgrade skills can be stacked with the other upgrade skills, so you can actually have 2 attack upgrade skills, 2 defence upgrade skills, etc.

Stats and Character Rank

Stat growth tables
Here is a list of tables for each class as to what each stat does for you. Using the tables, you can create your own stat build with only a few limitations.

[Guide] Collection of CABAL Information Charactergrowthcharts

Class Up Requirements
Every 10 levels you are given the opportunity to increase your class rank. Increasing class rank is essential for obtaining special skills and sometimes give you hefty rewards as well. At levels 10, 20, 30, 40, 50, and 60, you must have the minimum stats that your character window (C) provides. After level 60, the stat requirement for class up is gone, so you can start to branch off in whatever stat build you want.

[Guide] Collection of CABAL Information SKL419 Combo Mode
After completing the level 10 class up quests, you obtain combo mode. Combo mode allows you to execute skills quicker than normal and deal a greater amount of damage as well. Make sure that your cool down times are low enough for your skills so that you may keep a continuous flow of combo. Here is how the combo meter works.

First of all, this is what your meter looks like as soon as you initiate combo.

[...........................|............|.......]

In combo, there are a few levels of combo success. Miss, Good, Great, and Excellent. The better your timing, the more damage you deal.

Let's start with the miss scenarios

[///.......................|............|.......] Pressing too early or
[//////////////////////|//////////|//////] Pressing too late.

Good scenarios

[///////////////////...|............|........] Pressing somewhere near the first bar or
[/////////////////////|///////////|////...] Pressing slightly too far after the second bar.

Great scenarios

[/////////////////////|////////...|........] Pressing somewhere near the second bar or
[/////////////////////|///////////|//[/color].....] Pressing just after the second bar.

Excellent scenario

[/////////////////////|//////////|........] Pressing right on the second bar.

Also, as your combo counter increases, the range of success shrinks and the speed at which the meter fills increases.

1-5 Combo
[...............................|...........|.......] Fills to full in .5 seconds. (All times are approximate).

6-10 Combo
[........................................|.....|....] Fills to full in .35 seconds.

11-Infinity Combo
[.............................................|..|..] Fills to full in .25 seconds.

[Guide] Collection of CABAL Information SKL333 Aura Mode
After completing your level 20 class up, you obtain Aura Mode. Aura mode has several elemental appearances, such as water, fire, and wind. Please note that the elements are PURELY GRAPHICAL. The element you choose does not affect the stats you get and any advantages over other elements (it's not Pokemon folks). Basically, aura mode is a temporary god mode that boosts all your stats by a certain amount. Useful when you need to tank a roomful of strong monsters in a dungeon.
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Battle Mode I
[Guide] Collection of CABAL Information SKL340 Berserker/Warrior - Increases your abilities by even more than what aura mode can provide.
[Guide] Collection of CABAL Information SKL342 Illusionist/Blader - Increases your abilities by even more than what aura mode can provide.
[Guide] Collection of CABAL Information SKL344 Chain Caster/Wizard - Increases your abilities by even more than what aura mode can provide.
[Guide] Collection of CABAL Information SKL346 Multi Shooter/Force Archer - Allows you to attack many opponents at once and boosts your abilities.
[Guide] Collection of CABAL Information SKL348 Counter Attacker/Force Shielder - Deals damage back to whatever attacks you and also boosts your abilities.
[Guide] Collection of CABAL Information SKL350 Force Enchanter/Force Blader - Enchant your weapon with force to increase your abilities.

Battle Mode II
[Guide] Collection of CABAL Information SKL341 Lancer/Warrior - Transform your sword into a giant astral lance. Abilities are enhanced beyond Battle Mode I.
[Guide] Collection of CABAL Information SKL400 Lance Drive - Throw your lance to deal ranged AoE damage.

[Guide] Collection of CABAL Information SKL343 Grappler/Blader - Transform your dual swords into dual astral claws. Abilities are enhanced beyond Battle Mode I.
[Guide] Collection of CABAL Information SKL402 Crushing Blow - A deadly skill that can 1 hit KO many monsters when a critical hit is dealt. If a critical hit is not achieved, intense damage is still dealt. Max damage with critical is around 6k, so it cannot 1 hit KO everything.

[Guide] Collection of CABAL Information SKL345 Double Caster/Wizard - Transform your dual orbs into astral orbs. You can now target 2 different monsters with your magic spells.
[Guide] Collection of CABAL Information SKL404 Elemental Festival - A storm of every type of element casted upon a mob at once. An incredible AoE skill that deals very heavy damage.

[Guide] Collection of CABAL Information SKL347 Twin Gunner/Force Archer - Transform your bow into dual astral guns. Each gun can target 1 opponent, or both guns can target 1 opponent.
[Guide] Collection of CABAL Information SKL406 Fatal Shot - Similar to crushing blow, fatal shot aims for the vitals of a target with crosshairs and deals intense damage, but does not deal instant KO with critical hits.

[Guide] Collection of CABAL Information SKL349 Shield Master/Force Shielder - Transform both your sword and your shield into one huge needle serated shield. You attack by throwing your shield like a boomerang.
[Guide] Collection of CABAL Information SKL408 Shield Storm - Raise your shield towards the sky and cast lightning down upon everyone around you. Deals full 360 degree area of damage.

[Guide] Collection of CABAL Information SKL351 Blade Shooter/Force Blader - Transform your orb into an astral cannon. This is one of the few battle mode IIs that allow you to use your normal skills.
[Guide] Collection of CABAL Information SKL410 Prismatic Blade Cannon - Charge the cannon by using 1 skill and then fire it at a single target. It is weaker than crushing blow and fatal shot, but it can be used much more often.

Equipment

Equipment Materials
Here are all of the equips. In each division, the weapons or armors are listed from weakest to strongest.

Great Swords
[Guide] Collection of CABAL Information GS00
Great Sword
Attack Strength:6
Magic Attack Strength:4
Warrior Requirements: 26 STR / 3 INT / 3 DEX
[Guide] Collection of CABAL Information GS01
Iron Great Sword
Attack Strength:30
Magic Attack Strength:15
Warrior Requirements: 74 STR / 8 INT / 8 DEX
[Guide] Collection of CABAL Information GS02
Damascus Great Sword
Attack Strength:54
Magic Attack Strength:27
Warrior Requirements: 129 STR / 14 INT / 14 DEX
[Guide] Collection of CABAL Information GS03
Shadowsteel Great Sword
Attack Strength:78
Magic Attack Strength:38
Warrior Requirements: 187 STR / 21 INT / 21 DEX
[Guide] Collection of CABAL Information GS04
Bluestin Great Sword
Attack Strength:102
Magic Attack Strength:50
Warrior Requirements: 248 STR / 28 INT / 28 DEX
[Guide] Collection of CABAL Information GS05
Titanium Great Sword
Attack Strength:126
Magic Attack Strength:62
Warrior Requirements: 312 STR / 35 INT / 35 DEX
[Guide] Collection of CABAL Information GS05
Shadowtitanium Great Sword
Attack Strength:150
Magic Attack Strength:73
Warrior Requirements: 312 STR / 35 INT / 35 DEX
[Guide] Collection of CABAL Information GS06
Osmium Great Sword
Attack Strength:174
Magic Attack Strength:85
Warrior Requirements: 438 STR / 49 INT / 49 DEX
[Guide] Collection of CABAL Information GS06
Red Osmium Great Sword
Attack Strength:198
Magic Attack Strength:97
Warrior Requirements: 438 STR / 49 INT / 49 DEX / Lv.99
[Guide] Collection of CABAL Information GS07
Mithril Great Sword
Attack Strength:222
Magic Attack Strength:109
Warrior Requirements: 540 STR / 60 INT / 60 DEX / Lv.115

Daikatanas
[Guide] Collection of CABAL Information DK00
Daikatana
Attack Strength:6
Magic Attack Strength:4
Warrior Requirements: 20 STR / 3 INT / 9 DEX
[Guide] Collection of CABAL Information DK01
Iron Daikatana
Attack Strength:29
Magic Attack Strength:16
Warrior Requirements: 58 STR / 8 INT / 25 DEX
[Guide] Collection of CABAL Information DK02
Damascus Daikatana
Attack Strength:53
Magic Attack Strength:28
Warrior Requirements: 101 STR / 14 INT / 43 DEX
[Guide] Collection of CABAL Information DK03
Shadowsteel Daikatana
Attack Strength:76
Magic Attack Strength:40
Warrior Requirements: 146 STR / 21 INT / 62 DEX
[Guide] Collection of CABAL Information DK04
Bluestin Daikatana
Attack Strength:100
Magic Attack Strength:52
Warrior Requirements: 193 STR / 28 INT / 83 DEX
[Guide] Collection of CABAL Information DK05
Titanium Daikatana
Attack Strength:124
Magic Attack Strength:64
Warrior Requirements: 242 STR / 35 INT / 104 DEX
[Guide] Collection of CABAL Information DK05
Shadowtitanium Daikatana
Attack Strength:147
Magic Attack Strength:76
Warrior Requirements: 242 STR / 35 INT / 104 DEX
[Guide] Collection of CABAL Information DK06
Osmium Daikatana
Attack Strength:171
Magic Attack Strength:88
Warrior Requirements: 340 STR / 49 INT / 146 DEX
[Guide] Collection of CABAL Information DK06
Red Osmium Daikatana
Attack Strength:195
Magic Attack Strength:100
Warrior Requirements: 340 STR / 49 INT / 146 DEX / Lv.99
[Guide] Collection of CABAL Information DK07
Mithril Daikatana
Attack Strength:219
Magic Attack Strength: 112
Warrior Requirements: 460 STR / 60 INT / 180 DEX / Lv.115

Blades
[Guide] Collection of CABAL Information BL00
Blade
Attack Strength:3
Magic Attack Strength:3
Blader Requirements: 17 STR / 3 INT / 12 DEX
Force Shielder Requirements: 15 STR / 12 INT / 6 DEX
[Guide] Collection of CABAL Information BL01
Iron Blade
Attack Strength:15
Magic Attack Strength:13
Blader Requirements: 50 STR / 8 INT / 33 DEX
Force Shielder Requirements: 41 STR / 33 INT / 17 DEX
[Guide] Collection of CABAL Information BL02
Damascus Blade
Attack Strength:27
Magic Attack Strength:25
Blader Requirements: 86 STR / 14 INT / 57 DEX
Force Shielder Requirements: 72 STR / 57 INT / 29 DEX
[Guide] Collection of CABAL Information BL03
Shadowsteel Blade
Attack Strength:39
Magic Attack Strength:35
Blader Requirements: 125 STR / 21 INT / 83 DEX
Force Shielder Requirements: 104 STR / 83 INT / 42 DEX
[Guide] Collection of CABAL Information BL04
Bluestin Blade
Attack Strength:51
Magic Attack Strength:46
Blader Requirements: 165 STR / 28 INT / 110 DEX
Force Shielder Requirements: 138 STR / 110 INT / 55 DEX
[Guide] Collection of CABAL Information BL05
Titanium Blade
Attack Strength:63
Magic Attack Strength:57
Blader Requirements: 208 STR / 35 INT / 139 DEX
Force Shielder Requirements: 173 STR / 139 INT / 69 DEX
[Guide] Collection of CABAL Information BL05
Shadowtitanium Blade
Attack Strength:75
Magic Attack Strength:68
Blader Requirements: 208 STR / 35 INT / 139 DEX
Force Shielder Requirements: 173 STR / x139INT / 69 DEX
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[Guide] Collection of CABAL Information BL06
Osmium Blade
Attack Strength:87
Magic Attack Strength:79
Blader Requirements: 292 STR / 49 INT / 195 DEX
Force Shielder Requirements: 243 STR / 195 INT / 97 DEX
[Guide] Collection of CABAL Information BL06
Red Osmium Blade
Attack Strength:99
Magic Attack Strength:91
Blader Requirements: 292 STR / 49 INT / 195 DEX / Lv.99
Force Shielder Requirements: 243 STR / 195 INT / 97 DEX / Lv.99
[Guide] Collection of CABAL Information BL07
Mithril Blade
Attack Strength:111
Magic Attack Strength:103
Blader Requirements: 360 STR / 60 INT / 240 DEX / Lv.115
Force Shielder Requirements: 300 STR / 240 INT / 120 DEX / Lv.115

Katanas
[Guide] Collection of CABAL Information KT00
Katana
Attack Strength:3
Magic Attack Strength:3
Blader Requirements: 12 STR / 3 INT / 17 DEX
Force Blader Requirements: 12 STR / 9 INT / 12 DEX
[Guide] Collection of CABAL Information KT01
Iron Katana
Attack Strength:15
Magic Attack Strength:14
Blader Requirements: 33 STR / 8 INT / 50 DEX
Force Blader Requirements: 33 STR / 25 INT / 33 DEX
[Guide] Collection of CABAL Information KT02
Damascus Katana
Attack Strength:26
Magic Attack Strength:26
Blader Requirements: 57 STR / 14 INT / 86 DEX
Force Blader Requirements: 57 STR / 43 INT / 57 DEX
[Guide] Collection of CABAL Information KT03
Shadowsteel Katana
Attack Strength:38
Magic Attack Strength:37
Blader Requirements: 83 STR / 21 INT / 125 DEX
Force Blader Requirements: 83 STR / 62 INT / 83 DEX
[Guide] Collection of CABAL Information KT04
Bluestin Katana
Attack Strength:50
Magic Attack Strength:48
Blader Requirements: 110 STR / 28 INT / 165 DEX
Force Blader Requirements: 110 STR / 83 INT / 110 DEX
[Guide] Collection of CABAL Information KT05
Titanium Katana
Attack Strength:62
Magic Attack Strength:59
Blader Requirements: 139 STR / 35 INT / 208 DEX
Force Blader Requirements: 139 STR / 104 INT / 139 DEX
[Guide] Collection of CABAL Information KT05
Shadowtitanium Katana
Attack Strength:74
Magic Attack Strength:70
Blader Requirements: 139 STR / 35 INT / 208 DEX
Force Blader Requirements: 139 STR / 104 INT / 139 DEX
[Guide] Collection of CABAL Information KT06
Osmium Katana
Attack Strength:86
Magic Attack Strength:82
Blader Requirements: 195 STR / 49 INT / 292 DEX
Force Blader Requirements: 195 STR / 146 INT / 195 DEX
[Guide] Collection of CABAL Information KT06
Red Osmium Katana
Attack Strength:97
Magic Attack Strength:94
Blader Requirements: 195 STR / 49 INT / 292 DEX / Lv.99
Force Blader Requirements: 195 STR / 146 INT / 195 DEX / Lv.99
[Guide] Collection of CABAL Information KT07
Mithril Katana
Attack Strength:109
Magic ATtack Strength:106
Blader Requirements: 240 STR / 60 INT / 360 DEX / Lv.115
Force Blader Requirements: 240 STR / 180 INT / 240 DEX / Lv.115

Orbs
[Guide] Collection of CABAL Information OB00
Crude Orb
Attack Strength:2
Magic Attack Strength:4
Wizard Requirements: 3 STR / 23 INT / 6 DEX
Force Blader Requirements: 9 STR / 12 INT / 12 DEX
[Guide] Collection of CABAL Information OB01
Red Orb
Attack Strength:13
Magic Attack Strength:16
Wizard Requirements: 8 STR / 66 INT / 17 DEX
Force Blader Requirements: 25 STR / 33 INT / 33 DEX
[Guide] Collection of CABAL Information OB02
Coraleye Orb
Attack Strength:24
Magic Attack Strength:28
Wizard Requirements: 14 STR / 115 INT / 29 DEX
Force Blader Requirements: 43 STR / 57 INT / 57 DEX
[Guide] Collection of CABAL Information OB03
Citrine Orb
Attack Strength:35
Magic Attack Strength:40
Wizard Requirements: 21 STR / 167 INT / 42 DEX
Force Blader Requirements: 62 STR / 83 INT / 83 DEX
[Guide] Collection of CABAL Information OB04
Bluestin Orb
Attack Strength:46
Magic Attack Strength:52
Wizard Requirements: 28 STR / 220 INT / 55 DEX
Force Blader Requirements: 28 STR / 110 INT / 110 DEX
[Guide] Collection of CABAL Information OB05
Pherystin Orb
Attack Strength:57
Magic Attack Strength:64
Wizard Requirements: 35 STR / 227 INT / 69 DEX
Force Blader Requirements: 104 STR / 139 INT / 139 DEX
[Guide] Collection of CABAL Information OB05
Aqua Orb
Attack Strength:68
Magic Attack Strength:76
Wizard Requirements: 35 STR / 227 INT / 69 DEX
Force Blader Requirements: 104 STR / 139 INT / 139 DEX
[Guide] Collection of CABAL Information OB06
Lapis Orb
Attack Strength:80
Magic Attack Strength:88
Wizard Requirements: 49 STR / 389 INT / 97 DEX
Force Blader Requirements: 146 STR / 195 INT / 195 DEX
[Guide] Collection of CABAL Information OB06
Topaz Orb
Attack Strength:91
Magic Attack Strength:100
Wizard Requirements: 49 STR / 389 INT / 97 DEX / Lv.99
Force Blader Requirements: 146 STR / 195 INT / 195 DEX / Lv.99
[Guide] Collection of CABAL Information OB07
Mithril Orb
Attack Strength: 103
Magic Attack Strength:112
Wizard Requirements: 60 STR / 480 INT / 120 DEX / Lv.115
Force Blader Requirements: 180 STR / 240 INT / 240 DEX / Lv.115

Crystals
[Guide] Collection of CABAL Information CS00
Crude Crystal
Attach Strength:2
Magic Attack Strength:4
Force Shielder Requirements: 12 STR / 12 INT / 9 DEX
Force Archer Requirements: 6 STR / 17 INT / 9 DEX
[Guide] Collection of CABAL Information CS01
Red Crystal
Attach Strength:13
Magic Attack Strength:15
Force Shielder Requirements: 33 STR / 33 INT / 25 DEX
Force Archer Requirements: 17 STR / 50 INT / 25 DEX
[Guide] Collection of CABAL Information CS02
Coraleye Crystal
Attach Strength:25
Magic Attack Strength:27
Force Shielder Requirements: 57 STR / 57 INT / 43 DEX
Force Archer Requirements: 29 STR / 86 INT / 43 DEX
[Guide] Collection of CABAL Information CS03
Citrine Crystal
Attach Strength:36
Magic Attack Strength:38
Force Shielder Requirements: 83 STR / 83 INT / 62 DEX
Force Archer Requirements: 42 STR / 125 INT / 62 DEX
[Guide] Collection of CABAL Information CS04
Bluestin Crystal
Attach Strength:47
Magic Attack Strength:50
Force Shielder Requirements: 110 STR / 110 INT / 83 DEX
Force Archer Requirements: 55 STR / 165 INT / 83 DEX
[Guide] Collection of CABAL Information CS05
Pherystin Crystal
Attach Strength:58
Magic Attack Strength:62
Force Shielder Requirements: 135 STR / 135 INT / 104 DEX
Force Archer Requirements: 69 STR / 208 INT / 104 DEX
[Guide] Collection of CABAL Information CS05
Aqua Crystal
Attach Strength:69
Magic Attack Strength:73
Force Shielder Requirements: 135 STR / 135 INT / 104 DEX
Force Archer Requirements: 69 STR / 208 INT / 104 DEX
[Guide] Collection of CABAL Information CS06
Lapis Crystal
Attach Strength:81
Magic Attack Strength:85
Force Shielder Requirements: 195 STR / 195 INT / 146 DEX
Force Archer Requirements: 97 STR / 292 INT / 146 DEX
[Guide] Collection of CABAL Information CS06
Topaz Crystal
Attach Strength:93
Magic Attack Strength:97
Force Shielder Requirements: 195 STR / 195 INT / 146 DEX / Lv.99
Force Archer Requirements: 97 STR / 292 INT / 146 DEX / Lv.99
[Guide] Collection of CABAL Information CS07
Mithril Crystal
Attack Strength:105
Magic Attack Strength:109
Force Shielder Requirements: 240 STR / 240 INT / 180 DEX / Lv.115
Force Archer Requirements: 120 STR / 360 INT / 180 DEX / Lv.115
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Class: Wizard

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PostSubject: Re: [Guide] Collection of CABAL Information   [Guide] Collection of CABAL Information EmptySat 21 Feb 2009, 3:47 pm

All stat requirements are for the body piece of armor, which requires the most. There are a total of 4 pieces of armor for each set, and every piece adds the same amount of defense and defense rate. Divide the total defense/defense rates by 4 to get individual piece stats. Equiping a full set results in a 3 defense, 3 defense rate bonus.

Armor set
[Guide] Collection of CABAL Information AM00
Armorset
Total Defense:8
Total Defense Rate:8
Warrior Requirements: 43 STR / 5 INT / 11 DEX
Force Shielder Requirements: 27 STR / 21 INT / 11 DEX
[Guide] Collection of CABAL Information AM01
Reinforced Armorset
Total Defense:44
Total Defense Rate:52
Warrior Requirements: 66 STR / 8 INT / 17 DEX
Force Shielder Requirements: 41 STR / 33 INT / 17 DEX
[Guide] Collection of CABAL Information AM02
Iron Armorset
Total Defense:76
Total Defense Rate:100
Warrior Requirements: 115 STR / 14 INT / 29 DEX
Force Shielder Requirements: 72 STR / 57 INT / 29 DEX
[Guide] Collection of CABAL Information AM03
Shadowsteel Armorset
Total Defense:112
Total Defense Rate:144
Warrior Requirements: 167 STR / 21 INT / 42 DEX
Force Shielder Requirements: 104 STR / 83 INT / 42 DEX
[Guide] Collection of CABAL Information AM04
Bluestin Armorset
Total Defense:144
Total Defense Rate:188
Warrior Requirements: 220 STR / 28 INT / 53 DEX
Force Shielder Requirements: 138 STR / 110 INT / 53 DEX
[Guide] Collection of CABAL Information AM05
Titanium Armorset
Total Defense:176
Total Defense Rate:232
Warrior Requirements: 277 STR / 35 INT / 69 DEX
Force Shielder Requirements: 173 STR / 139 INT / 69 DEX
[Guide] Collection of CABAL Information AM06
Osmium Armorset
Total Defense:256
Total Defense Rate:300
Warrior Requirements: 389 STR / 49 INT / 97 DEX
Force Shielder Requirements: 243 STR / 195 INT / 97 DEX
[Guide] Collection of CABAL Information AM07
Shineguard Armorset
Total Defense:320
Total Defense Rate:396
Warrior Requirements: 389 STR / 49 INT / 97 DEX / Lv.99
Force Shielder Requirements: 243 STR / 195 INT / 97 DEX / Lv.99
[Guide] Collection of CABAL Information AM09
Mithril Armorset
Total Defense:392
total Defense Rate:484
Warrior Requirements: 553 STR / 69 INT / 138 DEX / Lv.115
Force Shielder Requirements: 346 STR / 227 INT / 138 DEX / Lv.115


Battle Set

[Guide] Collection of CABAL Information BT00
Battle Set
Total Defense:8
Total Defense Rate:12
Force Blader Requirements: 21 STR / 21 INT / 16 DEX
Force Archer Requirements: 11 STR / 27 INT / 21 DEX
[Guide] Collection of CABAL Information BT01
Reinforced Battle Set
Total Defense:40
Total Defense Rate:60
Force Blader Requirements: 33 STR / 33 INT / 25 DEX
Force Archer Requirements: 17 STR / 41 INT / 33 DEX
[Guide] Collection of CABAL Information BT02
Silk Battle Set
Total Defense:72
Total Defense Rate:108
Force Blader Requirements: 57 STR / 57 INT / 43 DEX
Force Archer Requirements: 29 STR / 72 INT / 57 DEX
[Guide] Collection of CABAL Information BT03
Aramid Battle Set
Total Defense:104
Total Defense Rate:156
Force Blader Requirements: 83 STR / 83 INT / 62 DEX
Force Archer Requirements: 42 STR / 104 INT / 83 DEX
[Guide] Collection of CABAL Information BT04
Bluestin Battle Set
Total Defense:136
Total Defense Rate:204
Force Blader Requirements: 110 STR / 110 INT / 83 DEX
Force Archer Requirements: 55 STR / 138 INT / 110 DEX
[Guide] Collection of CABAL Information BT05
Titanium Battle Set
Total Defense:168
Total Defense Rate:252
Force Blader Requirements: 139 STR / 139 INT / 69 DEX
Force Archer Requirements: 69 STR / 173 INT / 139 DEX
[Guide] Collection of CABAL Information BT06
Osmium Battle Set
Total Defense:232
Total Defense Rate:348
Force Blader Requirements: 195 STR / 195 INT / 146 DEX
Force Archer Requirements: 97 STR / 243 INT / 195 DEX
[Guide] Collection of CABAL Information BT07
Terragrace Battle Set
Total Defense:296
Total Defense Rate:444
Force Blader Requirements: 195 STR / 195 INT / 146 DEX / Lv.99
Force Archer Requirements: 97 STR / 243 INT / 195 DEX / Lv.99
[Guide] Collection of CABAL Information BT09
Mithril Battleset
Total Defense:360
Total Defense Rate:540
Force Blade Requirements: 277 STR / 277 INT / 208 DEX / Lv.115
Force Archer Requirements: 138 STR / 346 INT / 277 DEX / Lv.115

Martial Set
[Guide] Collection of CABAL Information MT00
Martial Set
Total Defense:8
Total Defense Rate:16
Blader Requirements: 27 STR / 5 INT / 27 DEX
Wizard Requirements: 5 STR / 48 INT / 5 DEX
[Guide] Collection of CABAL Information MT01
Reinforced Martial Set
Total Defense:36
Total Defense Rate:76
Blader Requirements: 41 STR / 8 INT / 41 DEX
Wizard Requirements: 8 STR / 74 INT / 8 DEX
[Guide] Collection of CABAL Information MT02
Silk Martial Set
Total Defense:68
Total Defense Rate:132
Blader Requirements: 72 STR / 14 INT / 72 DEX
Wizard Requirements: 14 STR / 129 INT / 14 DEX
[Guide] Collection of CABAL Information MT03
Aramid Martial Set
Total Defense:96
Total Defense Rate:188
Blader Requirements: 104 STR / 21 INT / 104 DEX
Wizard Requirements: 21 STR / 187 INT / 21 DEX
[Guide] Collection of CABAL Information MT04
Bluestin Martial Set
Total Defense:128
Total Defense Rate:244
Blader Requirements: 138 STR / 28 INT / 138 DEX
Wizard Requirements: 28 STR / 248 INT / 28 DEX
[Guide] Collection of CABAL Information MT05
Titanium Martial Set
Total Defense:160
Total Defense Rate:300
Blader Requirements: 173 STR / 35 INT / 173 DEX
Wizard Requirements: 35 STR / 312 INT / 35 DEX
[Guide] Collection of CABAL Information MT06
Osmium Martial Set
Total Defense:208
Total Defense Rate:460
Blader Requirements: 243 STR / 49 INT / 243 DEX
Wizard Requirements: 49 STR / 438 INT / 49 DEX
[Guide] Collection of CABAL Information MT07
Mystic Martial Set
Total Defense:272
Total Defense Rate:572
Blader Requirements: 243 STR / 49 INT / 243 DEX / Lv.99
Wizard Requirements: 49 STR / 438 INT / 49 DEX / Lv.99
[Guide] Collection of CABAL Information MT09
Mithril Martial Set
Total Defense: 328
Total Defense Rate: 684
Blader Requirements: 346 STR / 69 INT / 346 DEX / Lv.115
Wizard Requirements: 69 STR / 623 INT / 69 DEX / Lv.115

Upgrading Equips
Upgrading equips simply require a core and a right click, it's that simple.

Low core = anything up to aramid level
Med core = anything up to titanium level
High core = anything up to red osmium level
Highest core = anything

Every time you succeed in upgrading, you gain 3 defense and 3 defense rate on your armor, 3 attack and 2 magic attack and ? on your attack rate on one hand sword type weapons, 6 attack and 2 magic attack on two hand sword type weapons, and 2 attack and 3 magic attack on magic weapons. The maximum on equips is 7, and the higher you go, the shinier it gets. Also, 6 and 7 add double the stats previously listed.

0 to 1 - Fail = nothing happens
1 to 2 - Fail = nothing happens
2 to 3 - Fail = nothing happens
3 to 4 - Fail = nothing happens
4 to 5 - Fail = -1 to 3
5 to 6 - Fail = -1 to 4
6 to 7 - Fail = -6 to 0
*Items can NEVER break.

So, be very very sure of your decision when you upgrade to that 7 rank, because it fails more often than not.

To upgrade an equip, simply right click the core, and then drag it onto the item you wish to upgrade, and click on it. Be aware that the stat requirements of your equip will increase when you upgrade it as well.

Slotted Equips
Equips can be zero slotted, single slotted, or double slotted. These slots can be filled with different stats such as extra HP, extra defense, and extra defense rate (there are more). Single slotted items and double slotted ones have exactly the same stat, which is the same as zero slotted 2. There are also 2 different levels of upgrades, level 1 and level 2 upgrades. Level 1 upgrades can be gotten using catalysts, but level 2 upgrades are gotten using 2 force cores or more. Using 2 force cores give you a 25% chance of getting a level 2 upgrade, and these upgrades are random in nature.

Also, for catalysts, you can use equipments that are 1 level lower than them. However, they need to be slotted. That means, if you want to slot a Red Osmium item, you would need a osmium grade slotted item as catalyst.

And, the second slot actually only needs 1 force core, but the chance of upgrading is lower than when upgrading the first slot.

In order to fill slots in an equip, you must take it to the core alchemist in any of the towns.
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PostSubject: Re: [Guide] Collection of CABAL Information   [Guide] Collection of CABAL Information EmptySat 21 Feb 2009, 3:48 pm

Epaulets
Epaulets are similar to capes. There are 3 kinds, Guardian for defense, Fighter for attack strength, and Sage for magic attack strength. Epaulets matched with the armorset appear as capes, epaulets matched with the battleset appear as trenchcoats, and epaulets matched with martial set appear as scarves. I will list every epaulet and the stats it adds.

Epaulet of Guardian (appears as the exact color of your armor)
3/Aramid:Level 43 // Defense 5, Defense Rate 20, HP 50
4/Bluestin:Level 56 // Defense 10, Defense Rate 25, Flee Rate 1%, HP 100
5/Titanium:Level 69 // Defense 15, Defense Rate 30, Flee Rate 2%, HP 150
5/Shadowtitanium:Level 75 // Defense 17, Defense Rate 32, Flee Rate 2%, HP 175
6/Osmium:Level 82 // Defense 20, Defense Rate 35, Flee Rate 3%, HP 200
7/Shineguard/Terragrace/Mystic:Level 95 // Defense 40, Defense Rate 40, Flee Rate 4%, HP 250
8/Mithril:Level 115 // Defense 60, Defense Rate 120, Flee Rate 5%, HP 350

Epaulet of Fighter (appears as a red version of your armor)
3/Aramid:Level 43 // Attack Strength 2, Attack Rate 20, HP 50 (Estimate)
4/Bluestin:Level 56 // Attack Strength 5, Attack Rate 30, Sword Skill Amp. 1, HP 100 (Estimate)
5/Titanium:Level 69 // Attack Strength 10, Attack Rate 40, Sword Skill Amp. 2%, HP 150
5/Shadowtitanium:Level 75 // Attack Strength 15, Attack Rate 45, Sword Skill Amp. 2%, HP 175
6/Osmium:Level 82 // Attack Strength 20, Attack Rate 50, Sword Skill Amp. 3%, HP 200
7/SG/TG/MY:Level 95 // Attack Strength 40, Attack Rate 60, Sword Skill Amp. 4%, HP 250
8/Mithril:Level 115 // Attack Strength 60, Attack Rate 120, Sword Skill Amp. 5%, HP 350

Epaulet of Sage (appears as a blue/purple version of your armor)
3/Aramid:Level 43 // Magic Attack Strength 2, Attack Rate 20, HP 50 (Estimate)
4/Bluestin:Level 56 // Magic Attack Strength 5, Attack Rate 30, Magic Skill Amp. 1, HP 100 (Estimate)
5/Titanium:Level 69 // Magic Attack Strength 10, Attack Rate 40, Magic Skill Amp. 2%, HP 150
5/Shadowtitanium:Level 75 // Magic Attack Strength 15, Attack Rate 45, Magic Skill Amp. 2%, HP 175
6/Osmium:Level 82 // Magic Attack Strength 20, Attack Rate 50, Magic Skill Amp. 3%, HP 200
7/SG/TG/MY:Level 95 // Magic Attack Strength 40, Attack Rate 60, Magic Skill Amp. 4%, HP 250
8/Mithril:Level 115 // Magic Attack Strength 60, Attack Rate 120, Magic Skill Amp. 5%, HP 350

Accessories - Ring Collection
Ring of Luck
Lv 1 // Critical Rate 4%
Ring of Luck 1
Lv 27 // Critical Rate 7%
Ring of Luck 2
Lv 53 // Critical Rate 10%

Critical Ring
Lv 1 // Critical DMG 4%
Critical Ring 1
Lv 27 // Critical DMG 7%
Critical Ring 2
Lv 53 // Critical DMG 10%

Ring of Sage
Lv 1 // Magic Attack Strength 1
Ring of Sage 1
Lv 14 // Magic Attack Strength 2
Ring of Sage 2
Lv 27 // Magic Attack Strength 3, Attack Rate 10
Ring of Sage 3
Lv 40 // Magic Attack Strength 4, Attack Rate 20
Ring of Sage 4
Lv 53 // Magic Attack Strength 5, Attack Rate 30, Defense 10
Ring of Sage 5
Lv 66 // Magic Attack Strength 6, Attack Rate 40, Defense 12
Ring of Sage 6
Lv 79 // Magic Attack Strength 7, Attack Rate 50, Defense 14, All Stat 1
Ring of Sage 7
Lv 92 // Magic Attack Strength 8, Attack Rate 60, Defense 14, All Stat 2
Ring of Sage 8
Lv 99 // Magic Attack Strength 9, Attack Rate 70, Defense 16, All Stat 2
Ring of Sage 9
Lv 99 // Magic Attack Strength 10, Attack Rate 80, Defense 16, Critical DMG 5%
Ring of Sage 10
Lv 99 // Magic Attack Strength 13, Attack Rate 90, Defense 18, Critical DMG 10%

Ring of Champion
Lv 5 // Attack Strength 1, Magic Attack Strength 1
Ring of Champion 1
Lv 18 // Attack Strength 1, Magic Attack Strength 1, Critical Rate 5%
Ring of Champion 2
Lv 31 // Attack Strength 2, Magic Attack Strength 2, Critical Rate 5%
Ring of Champion 3
Lv 44 // Attack Strength 2, Magic Attack Strength 2, All Stat 1, Critical Rate 5%
Ring of Champion 4
Lv 57 // Attack Strength 3, Magic Attack Strength 3, All Stat 1, Critical Rate 5%
Ring of Champion 5
Lv 70 // Attack Strength 4, Magic Attack Strength 4, All Stat 1, Critical Rate 5%
Ring of Champion 6
Lv 83 // Attack Strength 5, Magic Attack Strength 5, All Stat 2, Critical Rate 5%
Ring of Champion 7
Lv 96 // Attack Strength 6, Magic Attack Strength 6, All Stat 2, Critical Rate 5%
Ring of Champion 8
Lv 99 // Attack Strength 8, Magic Attack Strength 8, All Stat 3, Critical Rate 5%
Ring of Champion 9
Lv 99 // Attack Strength 9, Magic Attack Strength 9, All Stat 3, Critical Rate 5%
Ring of Champion 10
Lv 99 // Attack Strength 10, Magic Attack Strength 10, All Stat 4, Critical Rate 5%

Ring of Fighter
Lv 1 // Attack Strength 1
Ring of Fighter 1
Lv 14 // Attack Strength 2
Ring of Fighter 2
Lv 27 // Attack Strength 3, Attack Rate 10
Ring of Fighter 3
Lv 40 // Attack Strength 4, Attack Rate 20
Ring of Fighter 4
Lv 53 // Attack Strength 5, Attack Rate 30, Defense 10
Ring of Fighter 5
Lv 66 // Attack Strength 6, Attack Rate 40, Defense 12
Ring of Fighter 6
Lv 79 // Attack Strength 7, Attack Rate 50, Defense 14, All Stat 1
Ring of Fighter 7
Lv 92 // Attack Strength 8, Attack Rate 50, Defense 14, All Stat 2
Ring of Fighter 8
Lv 99 // Attack Strength 9, Attack Rate 70, Defense 16, All Stat 2
Ring of Fighter 9
Lv 99 // Attack Strength 10, Attack Rate 80, Defense 16, Critical DMG 5%
Ring of Fighter 10
Lv 99 // Attack Strength 13, Attack Rate 90, Defense 18, Critical DMG 10%

Ring of Seven Coins
Lv 45 // ALZ Drop Rate 10%
Ring of Seven Coins 1
Lv 55 // ALZ Drop Rate 20%
Ring of Seven Coins 2
Lv 65 // ALZ Drop Rate 10%, 1Slot Drop Rate X1.2
Ring of Seven Coins 3
Lv 75 // ALZ Drop Rate 20%, 1Slot Drop Rate X1.4
Ring of Seven Coins 4
Lv 85 // ALZ Drop Rate 20%, 1Slot Drop Rate X1.6
Ring of Seven Coins 5
Lv 95 // ALZ Drop Rate 30%, 1Slot Drop Rate X1.2, 2Slot Drop Rate X2.5
Ring of Seven Coins 6
Lv 99 // ALZ Drop Rate 40%, 1Slot Drop Rate X1.4, 2Slot Drop Rate X3
Ring of Seven Coins 7
Lv 99 // ALZ Drop Rate 50%, 1Slot Drop Rate X1.6, 2Slot Drop Rate X3.5

Mana Absorb Ring
Lv 14 // Absorbs MP for 2% of DMG
Mana Absorb Ring 1
Lv 40 // Absorbs MP for 3% of DMG
Mana Absorb Ring 2
Lv 66 // Absorbs MP for 4% of DMG
Mana Absorb Ring 3
Lv 92 // Absorbs MP for 5% of DMG

Life Absorb Ring
Lv 14 // Absorbs HP for 2% of DMG
Life Absorb Ring 1
Lv 40 // Absorbs HP for 3% of DMG
Life Absorb Ring 2
Lv 66 // Absorbs HP for 4% of DMG
Life Absorb Ring 3
Lv 92 // Absorbs HP for 5% of DMG
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Force Absorb Ring
Lv 14 // Absorbs HP & MP for +2% of DMG
Force Absorb Ring +1
Lv 53 // Absorbs HP & MP for +3% of DMG
Force Absorb Ring +2
Lv 92 // Absorbs HP & MP for +4% of DMG
Force Absorb Ring +3
Lv 99 // Absorbs HP & MP for +5% of DMG
Force Absorb Ring +4
Lv 99 // Absorbs HP & MP for +5% of DMG, Defense +5
Force Absorb Ring +5
Lv 99 // Absorbs HP & MP for +5%, Defense +10

Extortion Ring
Lv 50 // Attack Strength +2, Magic Attack Strength +2, Absorbs HP & MP for 1% of DMG
Extortion Ring +1
Lv 60 // Attack Strength +3, Magic Attack Strength +3, Absorbs HP & MP for 1% of DMG
Extortion Ring +2
Lv 70 // Attack Strength +4, Magic Attack Strength +4, Absorbs HP & MP for 2% of DMG
Extortion Ring +3
Lv 80 // Attack Strength +5, Magic Attack Strength +5, Absorbs HP & MP for 2% of DMG
Extortion Ring +4
Lv 90 // Attack Strength +6, Magic Attack Strength +6, Absorbs HP & MP for 3% of DMG
Extortion Ring +5
Lv 99 // Attack Strength +7, Magic Attack Strength +7, Absorbs HP & MP for 3% of DMG

Adept Ring
Lv 40 // Skill EXP +2
Adept Ring +1
Lv 55 // Skill EXP +3
Adept Ring +2
Lv 70 // Skill EXP +4
Adept Ring +3
Lv 85 // Skill EXP +5

Ring of Brute
Lv 70 // Attack Strength +6, Attack Rate +40, Defense +12, Defense Rate +20
Ring of Brute +1
Lv 80 // Attack Strength +7, Attack Rate +50, Defense +14, Defense Rate +25
Ring of Brute +2
Lv 90 // Attack Strength +8, Attack Rate +60, Defense +14, Defense Rate +30
Ring of Brute +3
Lv 99 // Attack Strength +9, Attack Rate +70, Defense +14, Defense Rate +35

Ring of Serenity
Lv 70 // Magic Attack Strength +6, Attack Rate +40, Defense +12, Defense Rate +20
Ring of Serenity +1
Lv 80 // Magic Attack Strength +7, Attack Rate +50, Defense +14, Defense Rate +25
Ring of Serenity +2
Lv 90 // Magic Attack Strength +8, Attack Rate +60, Defense +14, Defense Rate +30
Ring of Serenity +3
Lv 99 // Magic Attack Strength +9, Attack Rate +70, Defense +14, Defense Rate +35

Accessories - Amulet Collection
Amulet of Strength
Lv 1 // STR +1
Power Amulet
Lv 27 // STR +4
Ogre Power Amulet
Lv 53 // STR +7
Atlas Amulet
Lv 79 // STR +10

Amulet of Intelligence
Lv 1 // INT +1
Smart Amulet
Lv 27 // INT +4
Genius Amulet
Lv 53 // INT +7
Enlightenment Amulet
Lv 79 // INT +10

Amulet of Dexterity
Lv1 // DEX +1
Fast Amulet
Lv27 // DEX +4
Rapid Amulet
Lv53 // DEX +7
Quickness Amulet
Lv79 // DEX +10

Amulet of Bless
Lv14 // All Stat +1
Amulet of Bless +1
Lv40 // All Stat +2
Amulet of Bless +2
Lv66 // All Stat +3
Amulet of Bless +3
Lv92 // All Stat +4

Amulet of Seven Coins
Lv45 // ALZ Drop Rate +20%
Amulet of Seven Coins +1
Lv55 // ALZ Drop Rate +40%
Amulet of Seven Coins +2
Lv65 // ALZ Drop Rate +20%, 1Slot Drop Rate X1.2
Amulet of Seven Coins +3
Lv75 // ALZ Drop Rate +40%, 1Slot Drop Rate X1.4
Amulet of Seven Coins +4
Lv85 // ALZ Drop Rate +40%, 1Slot Drop Rate X1.6
Amulet of Seven Coins +5
Lv95 // ALZ Drop Rate +60%, 1Slot Drop Rate X1.2, 2Slot Drop Rate X4
Amulet of Seven Coins +6
Lv99 // ALZ Drop Rate +80%, 1Slot Drop Rate X1.4, 2Slot Drop Rate X5
Amulet of Seven Coins +7
Lv99 // ALZ Drop Rate +100%, 1Slot Drop Rate X1.6, 2Slot Drop Rate X6

Force Regeneration Amulet
Lv40 // HP & MP Regen. +1
Force Regeneration Amulet +1
Lv66 // HP & MP Regen. +2
Force Regeneration Amulet +2
Lv92 // HP & MP Regen. +4
Force Regeneration Amulet +3
Lv99 // HP & MP Regen. +6, Defense +5
Force Regeneration Amulet +4
Lv99 // HP & MP Regen. +7, Defense +10, Defense Rate +20
Force Regeneration Amulet +5
Lv99 // HP & MP Regen. +8, Defense +10, Defense Rate +25
Force Regeneration Amulet +6
Lv99 // HP & MP Regen. +9, Defense +10, Defense Rate +30
Force Regeneration Amulet +7
Lv99 // HP & MP Regen. +10%, Defense +15, Defense Rate +35

Life Regeneration Amulet
Lv27 // HP Regen. +2
Life Regeneration Amulet+1
Lv53 // HP Regen. +4
Life Regeneration Amulet+2
Lv79 // HP Regen. +6

Mana Regeneration Amulet
Lv27 // MP Regen. +2
Mana Regeneration Amulet +1
Lv53 // MP Regen. +4
Mana Regeneration Amulet +2
Lv79 // MP Regen. +6

Amulet of Guard
Lv8 // Defense +1
Amulet of Guard +1
Lv21 // Defense +3
Amulet of Guard +2
Lv34 // Defense +5
Amulet of Guard +3
Lv47 // Defense +7
Amulet of Guard +4
Lv60 // Defense +9, Defense Rate +10
Amulet of Guard +5
Lv73 // Defense +11, Defense Rate +20
Amulet of Guard +6
Lv86 // Defense +13, Defense Rate +30
Amulet of Guard +7
Lv99 // Defense +15, Defense Rate +40
Amulet of Guard +8
Lv99 // Defense +17, Defense Rate +50
Amulet of Guard +9
Lv99 // Defense +17, Defense Rate +60, Flee Rate +1%
Amulet of Guard +10
Lv99 // Defense +20, Defense Rate +30, Flee Rate +2%

Amulet of Pain
Lv45 // Defense +5, Critical Rate Limit +1
Amulet of Pain +1
Lv55 // Defense +5, Critical Rate Limit +2
Amulet of Pain +2
Lv65 // Defense +10, Critical Rate Limit +3
Amulet of Pain +3
Lv75 // Defense +10, Critical Rate Limit +4
Amulet of Pain +4
Lv85 // Defense +10, Defense Rate +10, Critical DMG +5, Critical Rate Limit +1
Amulet of Pain +5
Lv95 // Defense +11, Defense Rate +20, Critical DMG +5,
Critical Rate Limit +2
Amulet of Pain +6
Lv99 // Defense +12, Defense Rate +30, Critical DMG +10, Critical Rate Limit +3
Amulet of Pain +7
Lv99 // Defense +15, Defense Rate +40, Critical DMG +10, Critical Rate Limit +4

Adept Amulet
Lv40 // Skill EXP +4
Adept Amulet +1
Lv55 // Skill EXP +6
Adept Amulet +2
Lv70 // Skill EXP +8
Adept Amulet +3
Lv85 // Skill EXP +10

Vampiric Amulet
Lv50 // Increases HP absorption limit +20, Increases MP absorption limit +20
Vampiric Amulet +1
Lv60 // Increases HP absorption limit +25, Increases MP absorption limit +25
Vampiric Amulet +2
Lv70 // Increases HP absorption limit +30, Increases MP absorption limit +30, Defense +5
Vampiric Amulet +3
Lv80 // Increases HP absorption limit +40, Increases MP absorption limit +40, Defense +10
Vampiric Amulet +4
Lv90 // Increases HP absorption limit +40, Increases MP absorption limit +40, Defense +10,Defense Rate +10
Vampiric Amulet +5
Lv99 // Increases HP absorption limit +45, Increases MP absorption limit +45, Defense +10,Defense Rate +20
Vampiric Amulet +6
Lv99 // Increases HP absorption limit +50, Increases MP absorption limit +50, Defense +15,Defense Rate +30

Amulet of Battler
Lv40 // HP +20, MP +20
Amulet of Battler +1
Lv50 // HP +30, MP +30
Amulet of Battler +2
Lv60 // HP +40, MP +40, Defense +5
Amulet of Battler +3
Lv70 // HP +50, MP +50, Defense +5
Amulet of Battler +4
Lv80 // HP +60, MP +60, Defense +5
Amulet of Battler +5
Lv90 // HP +70, MP +70, Defense +10
Amulet of Battler +6
Lv95 // HP +80, MP +80, Defense +10
Amulet of Battler +7
Lv99 // HP +100, MP +100, Defense +10, Defense Rate +20
Amulet of Battler +8
Lv99 // HP +120, MP +120, Defense +10, Defense Rate +30
Amulet of Battler +9
Lv99 // HP +150, MP +150, Defense +15, Defense Rate +40
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PostSubject: Re: [Guide] Collection of CABAL Information   [Guide] Collection of CABAL Information EmptySat 21 Feb 2009, 3:49 pm

Accessories - Earring Collection
Earring of Guard
Lv 105 Honor Lv 4 // Defense +4, Defense Rate +5
Earring of Guard +1
Lv 112 Honor Lv 5 // Defense +6, Defense Rate +10
Earring of Guard +2
Lv 119 Hono Lv 6 // Defense +7, Defense Rate +15, Flee Rate +1%
Earring of Guard +3
Lv 126 Honor Lv 7 // Defense +9, Defense Rate +20, Flee Rate +1%
Earring of Guard +4
Lv 133 Honor Lv 8 // Defense +10, Defense Rate +25, Flee Rate +2%

Force Regeneration Earring
Lv 105 Honor Lv 4 // HP Regen. +2, MP Regen. +2
Force Regeneration Earring +1
Lv 112 Honor Lv 5 // HP Regen. +3, MP Regen. +3
Force Regeneration Earring +2
Lv 119 Honor Lv 6 // HP Regen. +2, MP Regen. +2, HP +20, MP +20
Force Regeneration Earring +3
Lv 126 Honor Lv 7 // HP Regen. +3, MP Regen. +3, HP +30, MP +30
Force Regeneration Earring +4
Lv 133 Honor Lv 8 // HP Regen. +4, MP Regen. +4, HP +40, MP +40

Vampiric Earring
Lv 105 Honor Lv 4 // Increases HP absorption limit +10, Increases MP absorption limit +10
Vampiric Earring +1
Lv 112 Honor Lv 5 // Increases HP absorption limit +15, Increases MP absorption limit +15
Vampiric Earring +2
Lv 119 Honor Lv 6 // Increases HP absorption limit +20, Increases MP absorption limit +20, HP +20, MP +20
Vampiric Earring +3
Lv 126 Honor Lv 7 // Increases HP absorption limit +25, Increases MP absorption limit +25, HP +30, MP +30
Vampiric Earring +4
Lv 133 Honor Lv 8 // Increases HP absorption limit +30, Increases MP absorption limit +30, HP +40, MP +40

Earring of Seven Coins
Lv 105 Honor Lv 4 // Alz Drop Rate +10%
Earring of Seven Coins +1
Lv 112 Honor Lv 5 // Alz Drop Rate +15%
Earring of Seven Coins +2
Lv 119 Honor Lv 6 // Alz Drop Rate +20%, 2Slot Drop Rate x2
Earring of Seven Coins +3
Lv 126 Honor Lv 7 // Alz Drop Rate +25%, 2Slot Drop Rate x2.5
Earring of Seven Coins +4
Lv 133 Honor Lv 8 // Alz Drop Rate +30%, 2Slot Drop Rate x3.5

Protection Earring
Lv 102 Honor Lv 4 // Defense +4
Protection Earring +1
Lv 105 Honor Lv 6 // Defense +5
Protection Earring +2
Lv 110 Honor Lv 7 // Defense +6

Vital Earring
Lv 102 Honor Lv 4 // HP +20
Vital Earring +1
Lv 105 Honor Lv 6 // HP +30
Vital Earring +2
Lv 110 Honor Lv 7 // HP +40

Evasion Earring
Lv 102 Honor Lv 4 // Flee Rate +1%
Evasion Earring +1
Lv 105 Honor Lv 6 // Flee Rate +2%
Evasion Earring +2
Lv 110 Honor Lv 7 // Flee Rate +3%

Accessories - Bracelet Collection
Bracelet of Fighter
Lv 105 Honor Lv 4 // Attack Strength +5, Attack Rate +40
Bracelet of Fighter +1
Lv 112 Honor Lv 5 // Attack Strength +7, Attack Rate +60, Amplifies Sword Skill DMG for +3%, Minimum DMG +2
Bracelet of Fighter +2
Lv 119 Honor Lv 6 // Attack Strength +9, Attack Rate +70, Amplifies Sword Skill DMG for +4%, Minimum DMG +3
Bracelet of Fighter +3
Lv 126 Honor Lv 7 // Attack Strength +10, Attack Rate +80, Amplifies Sword Skill DMG for +5%, Minimum DMG +4
Bracelet of Fighter +4
Lv 133 Honor Lv 8 // Attack Strength +13, Attack Rate +90, Amplifies Sword Skill DMG for +6%, Minimum DMG +5

Bracelet of Sage
Lv 105 Honor Lv 4 // Magic Attack Strength +5, Attack Rate +40
Bracelet of Sage +1
Lv 112 Honor Lv 5 // Magic Attack Strength +7, Attack Rate +60, Amplifies Magic Skill DMG for +3%, Additional DMG +3
Bracelet of Sage +2
Lv 119 Honor Lv 6 // Magic Attack Strength +9, Attack Rate +70, Amplifies Magic Skill DMG for +4%, Minimum DMG +5
Bracelet of Sage +3
Lv 126 Honor Lv 7 // Magic Attack Strength +10, Attack Rate +80, Amplifies Magic Skill DMG for +5%, Minimum DMG +7
Bracelet of Sage +4
Lv 133 Honor Lv 8 // Magic Attack Strength +13, Attack Rate +90, Amplifies Magic Skill DMG for +6%, Minimum DMG +10

Extortion Bracelet
Lv 105 Honor Lv 4 // Attack Strength +3, Magic Attack Strength +3, Absorbs HP & MP for 1% of DMG
Extortion Bracelet +1
Lv 112 Honor Lv 5 // Attack Strength +5, Magic Attack Strength +5, Absorbs HP & MP for 2% of DMG
Extortion Bracelet +2
Lv 119 Honor Lv 6 // Attack Strength +6, Magic Attack Strength +6, Absorbs HP & MP for 2% of DMG
Extortion Bracelet +3
Lv 126 Honor Lv 7 // Attack Strength +7, Magic Attack Strength +7, Absorbs HP & MP for 3% of DMG
Extortion Bracelet +4
Lv 133 Honor Lv 8 // Attack Strength +8, Magic Attack Strength +8, Absorbs HP & MP for 4% of DMG

Bracelet of Seven Coins
Lv 105 Honor Lv 4 // Alz Drop Rate +10%
Bracelet of Seven Coins +1
Lv 112 Honor Lv 5 // Alz Drop Rate +15%
Bracelet of Seven Coins +2
Lv 119 Honor Lv 6 // Alz Drop Rate +20%, 2Slot Drop Rate X2
Bracelet of Seven Coins +3
Lv 126 Honor Lv 7 // Alz Drop Rate +25%, 2Slot Drop Rate X2.5
Bracelet of Seven Coins +4
Lv 133 Honor Lv 8 // Alz Drop Rate +30%, 2Slot Drop Rate X3.5

Bracelet of Brute
Lv 102 Honor Lv 4 // Attack Strength +5
Bracelet of Brute +1
Lv 105 Honor Lv 6 // Attack Strength +6
Bracelet of Brute +2
Lv 110 Honor Lv 7 // Attack Strength +7

Bracelet of Serenity
Lv 102 Honor Lv 4 // Magic Attack Strength +5
Bracelet of Serenity +1
Lv 105 Honor Lv 6 // Magic Attack Strength +6
Bracelet of Serenity +2
Lv 110 Honor Lv 7 // Magic Attack Strength +7

Life Absorb Bracelet
Lv 102 Honor Lv 4 // Absorbs HP for 1% of DMG
Life Absorb Bracelet +1
Lv 105 Honor Lv 6 // Absorbs HP for 2% of DMG
Life Absorb Bracelet +2
Lv 110 Honor Lv 7 // Absorbs HP for 3% of DMG

Mana Absorb Bracelet
Lv 102 Honor Lv 4 // Absorbs MP for 1% of DMG
Mana Absorb Bracelet +1
Lv 105 Honor Lv 6 // Absorbs MP for 2% of DMG
Mana Absorb Bracelet +2
Lv 110 Honor Lv 7 // Absorbs MP for 3% of DMG
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Character sheet
Name: Nana
Experience:
[Guide] Collection of CABAL Information Left_bar_bleue151/170[Guide] Collection of CABAL Information Empty_bar_bleue  (151/170)
Class: Wizard

[Guide] Collection of CABAL Information Empty
PostSubject: Re: [Guide] Collection of CABAL Information   [Guide] Collection of CABAL Information EmptySat 21 Feb 2009, 4:01 pm

Guild System
After completing your level 40 class up quest, you are allowed to create a guild! Guilds cost 10 million to make, so be sure to get some funding support from people who wish to join. The maximum capacity for a guild is 100 members. Of course, guild chat is available. It is also possible to have a war between guilds. This is the command you use:

/war [the other guild's guildmaster's name] [number of kills for winning]
Example: /war Zhihao 50

Once you initiate it, you better get ready because it starts instantly and doesn't stop until the number of kills declared has been fulfilled. If you win, you will gain honor points.

The Guild Battle's Honor Points calculation formula:
(Winning number of death x 50) ÷ (the number of participated guildsmen).

If you lose, you will simply die and respawn in town. You won't receive any death penalty.

Party System
In CABAL, the max party is a party of four, you and three others. The EXP is shared in a way where you get most of the EXP and your party members leech a small amount. So let's say we have a 4 man party. I will assign A, B, C, and D to each member. So let's say party member A kills a monster that would give you 1000 exp if you weren't in a party. Member A would get 700 exp, and members A, B, and C would get 100 exp each. If member B killed that same monster, member B would get 700 exp, and members A, C, and D would get 100 exp each. The same applies for members C and D. Also there are three ways to set up how drops work:

1. Free for all
2. By contribution
3. In order

PvP
The one on one, skill vs skill combat. In order to initiate a PvP, click on the character you wish to PvP with and press "Request PvP" in their mini menu. You can PvP without betting by pressing cancel, but if you wish to bet then...

1. Initiator of the PvP sets the amount of honor and/or Alz to be bet (you can bet worth).
-Max bet for Alz is 100,000,000.
-If you bet honor, you must have at least 10,000 in case you lose.
2. The person asked for PvP can decline the betting.

If the person you ask to PvP does not respond in one minute, then the PvP is automatically cancelled, or if the player denies it, it will also be cancelled. A PvP is limited to 3 minutes long. If no one dies in that time, the PvP is cancelled. If you win, you win the amount you bet. If you bet nothing, then you gain 1 honor point. If you lose, you die, get no death penalty, and respawn in town.

The most elite PvP tactic is to incorporate dash and fade step INTO your combo. Here is an example:



PK
PKing is the ability to kill other characters without them agreeing to fight. PKing, however, has extremely severe penalties, so beware when you go on your killing spree. In order to initiate a PK, you click on the character you wish to kill, hold shift, then press any attack skill.

The penalties for PKing:
a) If you attempt another PK while in PK Penalty status, you will lose 1,000 Honor Points.
b) If you kill a character while in PK Penalty status, you will lose 10,000 Honor Points on the top of the 1,000 points that you have lost by attempting a PK.
c) If you continue attempting PK while in PK Penalty status, the severity and duration of penalty will be increased.

First PK : Cannot use shops for 10 minutes. There is no Honor Point penalty.(Penalty status starts on the second PK)
Second PK : Cannot converse with NPCs for 30 minutes. Therefore, it is impossible to use shops, storage, and instructions or proceed with quests.
Third PK : Cannot converse with NPCs for 60 minutes, and other characters can PK you without receiving any penalties.
Fourth PK : Cannot converse with NPCs for 100 minutes, and have a chance of dropping equipment upon death.
Fifth PK : Will be confined within a labyrinthine prison for 150 minutes.

Nation War: Capella and Procyon
At level 95, you receive a quest that allows you to join a nation. The two nations are Capella and Procyon. Nation wars take place on the War Channel (usually channel 9), and nation war is always possible in maps such as Forgotten Ruin and Lakeside. When in the war channel, Forgotten Ruin, or Lakeside, people in your opposing nation will have a red name. You may kill them without any penalties, and they can be targeted just like monsters without using the shift key.

Honor rewards for winning a Nation War:
Honor Point Reward (Minimum 10 Points) = -100 {(300 × number defeated) ÷ (numbers of allies in your nation numbers of foes in the opposing nation)}

Honor rewards for killing monsters in Forgotten Ruin and Lakeside
(Minimum 1 point and Maximum 3 points per monster) = -4 {(12 × numbers of foes in opposing nation) ÷ (numbers of allies in your nation numbers of foes in opposing nation)}

Honor Points
Honor points allow you to do many things.

1. Buy larger stacks of potions.
2. Equip special epaulets and accessories.
3. Is used in order to craft.

Honor can be restored by:
1. Winning PvPs and betting in PvPs
2. Winning Guild Wars.
3. Winning Nation Wars and training in War Zone maps (Forgotten Ruin and Lakeside).
4. Doing normal quests.
5. Using a plate of honor to do a special quest.

Astral Board
The astral board aids in your character's movement, but not quite as much as the astral bike. The astral board skill is obtained at level 40, and astral boards can be obtained in 3 different ways depending on the version you are playing.

1. Cash shop
2. Buy from NPC for 10,000,000.
3. Rare drop

They also come in 2 standard colors (there are special ones such as green which give the same stats).

Astral Board - Zero Black
[Guide] Collection of CABAL Information Board_ZeroBlack
Defense 10, HP 75

Astral Board - Zero Silver
[Guide] Collection of CABAL Information Board_ZeroSilver
Defense 10, HP 75

Note: Astral boards cannot be upgraded. What you get is what you get.

[Guide] Collection of CABAL Information SKL420Astral Bike
The astral bike is your stat boosting source of mobility. You obtain the skill to use astral bikes after completing the level 80 class up, and a bike key itself can only be equipped if you are level 80 or higher. It can be upgraded with a very very rare item known as the Bike Coating Kit. The looks and stats will change upon each successful upgrade (yes, upgrading your bike can fail).

The starting bike
[Guide] Collection of CABAL Information BikeBlue
Defense 10, Defense Rate 40

Astral Bike 1(RW3)
[Guide] Collection of CABAL Information BikeRW3
Defense 20, Defense Rate 150
*You are now allowed to access your storage by right clicking on the bike key.

So far, it may seem that this is the best possible bike you can obtain. I'm not sure if the bike can go any higher.

In a video I viewed, there was a bike with orange flames instead of blue flames, and then there was a bike with green flames and huge blue wheels instead of the the red ones you see in the RW3. I assume that means the bike can go up to 3 at the very least. 2 for the orange flames and 3 for the green flames blue wheels. We'll have to find out about this later.
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Character sheet
Name: Nana
Experience:
[Guide] Collection of CABAL Information Left_bar_bleue151/170[Guide] Collection of CABAL Information Empty_bar_bleue  (151/170)
Class: Wizard

[Guide] Collection of CABAL Information Empty
PostSubject: Re: [Guide] Collection of CABAL Information   [Guide] Collection of CABAL Information EmptySat 21 Feb 2009, 4:03 pm

Warrior Skills
[Guide] Collection of CABAL Information SKL003 Power Stab/Novice
[Guide] Collection of CABAL Information SKL203 Concentration/Apprentice
[Guide] Collection of CABAL Information SKL010 Heavy Slash/Apprentice
[Guide] Collection of CABAL Information SKL012 Press Impact/Apprentice
[Guide] Collection of CABAL Information SKL200 Blade Force/Regular
[Guide] Collection of CABAL Information SKL006 Raging Thrust/Regular
[Guide] Collection of CABAL Information SKL023 Rising Blade/Regular
[Guide] Collection of CABAL Information SKL026 Cascade Break/Expert
[Guide] Collection of CABAL Information SKL030 Charge/Expert
[Guide] Collection of CABAL Information SKL014 Rolling Crash/Expert
[Guide] Collection of CABAL Information SKL204 Iron Skin/Expert
[Guide] Collection of CABAL Information SKL201 Blade Aura/A.Expert
[Guide] Collection of CABAL Information SKL039 Spiral Doom/A.Expert
[Guide] Collection of CABAL Information SKL043 Sword Cannon/Master
[Guide] Collection of CABAL Information SKL205 Aura Barrier/Master
[Guide] Collection of CABAL Information SKL051 Terra Break/A.Master
[Guide] Collection of CABAL Information SKL034 Whirlwind/G.Master

Blader Skills
[Guide] Collection of CABAL Information SKL002 Stab Slash/Novice
[Guide] Collection of CABAL Information SKL203 Concentration/apprentice
[Guide] Collection of CABAL Information SKL016 Double Slash/Apprentice
[Guide] Collection of CABAL Information SKL018 Triple Slash/Apprentice
[Guide] Collection of CABAL Information SKL200 Blade Force/Regular
[Guide] Collection of CABAL Information SKL007 Death Cross/Regular
[Guide] Collection of CABAL Information SKL024 Double Rising/Regular
[Guide] Collection of CABAL Information SKL027 Storm Grind/Expert
[Guide] Collection of CABAL Information SKL031 Assault/Expert
[Guide] Collection of CABAL Information SKL020 Hasing Dance/Expert
[Guide] Collection of CABAL Information SKL204 Iron Skin/Expert
[Guide] Collection of CABAL Information SKL211 Mirage Step/A.Expert
[Guide] Collection of CABAL Information SKL201 Blade Aura/A.Expert
[Guide] Collection of CABAL Information SKL040 Mirage Grind/A.Expert
[Guide] Collection of CABAL Information SKL044 Twin-moon Slash/Master
[Guide] Collection of CABAL Information SKL205 Aura Barrier/Master
[Guide] Collection of CABAL Information SKL070 Vital Interfere/Master
[Guide] Collection of CABAL Information SKL052 Blade Cry/A.Master
[Guide] Collection of CABAL Information SKL035 Blade Scud/G.Master

Wizard Skills
[Guide] Collection of CABAL Information SKL128 Burning Hand/Novice
[Guide] Collection of CABAL Information SKL129 Freeze/Novice
[Guide] Collection of CABAL Information SKL130 Dig Bomb/Apprentice
[Guide] Collection of CABAL Information SKL131 Icicle Shower/Apprentice
[Guide] Collection of CABAL Information SKL132 Wind Cutter/Regular
[Guide] Collection of CABAL Information SKL133 Hydro Disk/Regular
[Guide] Collection of CABAL Information SKL231 Weaken/Regular
[Guide] Collection of CABAL Information SKL232 Hardness/Regular
[Guide] Collection of CABAL Information SKL134 Lightning Strike/Regular
[Guide] Collection of CABAL Information SKL135 Acid Trab/Regular
[Guide] Collection of CABAL Information SKL136 Vacuum/A.Expert
[Guide] Collection of CABAL Information SKL137 Chain Explosion/A.Expert
[Guide] Collection of CABAL Information SKL233 Energy Field/A.Expert
[Guide] Collection of CABAL Information SKL242 Sharpness/A.Expert
[Guide] Collection of CABAL Information SKL234 Blink/Master
[Guide] Collection of CABAL Information SKL236 Force Increase/Master
[Guide] Collection of CABAL Information SKL138 Hail Storm/Master
[Guide] Collection of CABAL Information SKL140 Arctic Field/A.Master
[Guide] Collection of CABAL Information SKL139 Extreme Dual Cannon/G.Master

Force Archer Skills
[Guide] Collection of CABAL Information SKL148 Power Shot/Novice
[Guide] Collection of CABAL Information SKL149 Critical Shot/Apprentice
[Guide] Collection of CABAL Information SKL237 Precision/Apprentice
[Guide] Collection of CABAL Information SKL238 Repulsive Armor/Apprentice
[Guide] Collection of CABAL Information SKL150 Explosion Shot/Regular
[Guide] Collection of CABAL Information SKL239 Blind/Regular
[Guide] Collection of CABAL Information SKL240 Eagle Eyes/Regular
[Guide] Collection of CABAL Information SKL151 Poison Arrow/Regular
[Guide] Collection of CABAL Information SKL241 Lower Defense/Regular
[Guide] Collection of CABAL Information SKL152 Shadow Shot/A.Expert
[Guide] Collection of CABAL Information SKL243 Mana Condense/A.Expert
[Guide] Collection of CABAL Information SKL242 Sharpness/A.Expert
[Guide] Collection of CABAL Information SKL244 Vital Force/A.Expert
[Guide] Collection of CABAL Information SKL245 Greater Heal/Master
[Guide] Collection of CABAL Information SKL246 Vital Bless/Master
[Guide] Collection of CABAL Information SKL153 Drilled Shot/Master
[Guide] Collection of CABAL Information SKL154 Prismatic Arrow/A.Master
[Guide] Collection of CABAL Information SKL155 Gravity Distortion/G.Master

Force Shielder Skills (Sword)
[Guide] Collection of CABAL Information SKL005 Force Stab/Novice
[Guide] Collection of CABAL Information SKL011 Power Slash/Apprentice
[Guide] Collection of CABAL Information SKL013 Slash Break/Apprentice
[Guide] Collection of CABAL Information SKL025 Soaring Shot/Regular
[Guide] Collection of CABAL Information SKL008 Wild Strike/Regular
[Guide] Collection of CABAL Information SKL028 Earth Divide/Expert
[Guide] Collection of CABAL Information SKL032 Shield Charge/Expert
[Guide] Collection of CABAL Information SKL015 Guillotine/Expert
[Guide] Collection of CABAL Information SKL041 Storm Crush/A.Expert
[Guide] Collection of CABAL Information SKL045 Shield Ray/Master
[Guide] Collection of CABAL Information SKL053 Shield Explosion/A.Master
[Guide] Collection of CABAL Information SKL036 Shield Break/G.Master

Force Shielder Skills (Magic)
[Guide] Collection of CABAL Information SKL157 Shield Shock/Novice
[Guide] Collection of CABAL Information SKL248 Crushing Blade/Novice
[Guide] Collection of CABAL Information SKL158 Flying shield/Regular
[Guide] Collection of CABAL Information SKL249 Heal/Expert
[Guide] Collection of CABAL Information SKL250 Shield Harden/A.Expert
[Guide] Collection of CABAL Information SKL159 Blade of Judgement/A.Expert
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Character sheet
Name: Nana
Experience:
[Guide] Collection of CABAL Information Left_bar_bleue151/170[Guide] Collection of CABAL Information Empty_bar_bleue  (151/170)
Class: Wizard

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PostSubject: Re: [Guide] Collection of CABAL Information   [Guide] Collection of CABAL Information EmptySat 21 Feb 2009, 4:05 pm

Force Blader Skills (Sword)
[Guide] Collection of CABAL Information SKL005 Force Stab/Novice
[Guide] Collection of CABAL Information SKL017 Force Slash/Apprentice
[Guide] Collection of CABAL Information SKL019 Force Break/Apprentice
[Guide] Collection of CABAL Information SKL009 Illusion Stab/Regular
[Guide] Collection of CABAL Information SKL025 Soaring Shot/Regular
[Guide] Collection of CABAL Information SKL029 Dance of Ruin/Expert
[Guide] Collection of CABAL Information SKL033 Force Assault/Expert
[Guide] Collection of CABAL Information SKL021 Force Drive/Expert
[Guide] Collection of CABAL Information SKL042 Infernal Stigma/A.Expert
[Guide] Collection of CABAL Information SKL046 Abyssal Crystal/Master
[Guide] Collection of CABAL Information SKL054 Force Impact/A.Master
[Guide] Collection of CABAL Information SKL037 Infernal Impact/G.Master

Force Blader Skills (Magic)
[Guide] Collection of CABAL Information SKL252 Enchant/Novice
[Guide] Collection of CABAL Information SKL253 Earth Guard/Novice
[Guide] Collection of CABAL Information SKL256 Fire Blade/Apprentice
[Guide] Collection of CABAL Information SKL239 Blind/Regular
[Guide] Collection of CABAL Information SKL257 Guard Break/Regular
[Guide] Collection of CABAL Information SKL259 Ice Blade/Expert
[Guide] Collection of CABAL Information SKL255 Wind Movement/Expert
[Guide] Collection of CABAL Information SKL241 Lower Defense/Expert
[Guide] Collection of CABAL Information SKL254 Aqua Vitality/Expert
[Guide] Collection of CABAL Information SKL258 Lightning Blade/Expert
[Guide] Collection of CABAL Information SKL260 Enervation/A.Expert

Crafting Equips
At level 50 you’ll get a quest called "The Last Knight". After you finish it, you’ll get the map code for Port Lux. Now you can use Port Manager Karter in Green Despair to get there. To start crafting you`ll need a C.A.Transmuter, which you can get from Port Lux Core Alchemist, Yerte.

[Guide] Collection of CABAL Information NPCs

You can choose one from the 5 different C.A.Transmuters:

Transmuter type/Recommended class
Armor/Warrior, Force Shielder
Battle/Force Archer, Force Blader
Martial/Blader, Wizard
Sword/Blader, Force Blader, Warrior, Force Shielder
Artifact/Any

With the Artifact transmuter you can craft accessories, orbs, and crystals.

Crafting

Press "C" and choose Professional Craft. The first equip material you can craft is Aramid and anything at its level. In the upper part of the window you can see 2 drop-down menus. With the one on right you can choose which “class” of equipment are you going to craft. Since I choose martial transmuter, I start with Aramid equipment. With the left menu, you can choose what type of item you want to craft. In this case, Martialhelm, Martialboots, Martialgloves, and Martialsuit. Under the 2 menus is the crafting skill bar. You start with 0%. Whenever you create an item, a certain value will be added to your crafting bar. How much will be added depends on quality of the item you create. Note that each type of item has a separate crafting bar. To reach the next level of crafting and get the ability to craft higher class equipment, you need to have 100% in the crafting bar for the particular type of item. Be aware that crafting items requires honor points. These honor points can be restored by doing quests with a Plate of Honor or by wagering honor in a PvP and winning. Crafted equips can sometimes also have slots if you are lucky enough, and it's those kinds of items that people aim for to be as strong as possible.

Equips can be crafted with different attributes.
[Item name] of Vampire (absorbs a % of HP based on your damage)
[Item name] of Restoration (auto heal at a certain % and rate)
[Item name] of Guard (increases defense)
[Item name] of Destruction (increases attack and magic attack randomly)
[Item name] of Amp. (increases the skill amp % which increases skill damage)
[Item name] of Adept (increases amount of skill exp gained per skill use)
[Item name] of Luck (increases drop rate of alz/items)
[Item name] of Deathblow (adds critical hit damage)
[Item name] of Proof (used to level up your crafting level)

[Guide] Collection of CABAL Information CraftWindow

Crafting Materials

There are 4 basic types of material you need for crafting:

1. A 0 piece of equipment. For example, if you’re going to craft a Aramid Martialhelm of Guard you’ll need a 0 Aramid Martialhelm.

Note: Starting with Titanium class equips onward you’ll need a slotted or double-slotted equipment to craft the item. (Sometimes even with an enchantment) You can hover your mouse over the requirements to see additional info on the item you need.

2. A shape cartridge (Armor, Battle, Martial, Sword or Artifact, depending on your type of transmuter). You can buy the Level 1 cartridges from Core Alchemists in the 3 starting zones. Higher level cartridges are dropped by monsters.

3. Material Cores. The type of material cores you need depends on the type of equipment you’re going to craft (Aramid Material Cores for Aramid equipment, etc.) You can get these by breaking items. To break an item right click on your transmuter and then left click on the item you want to break. The extract window will popup. You can get 1,2,4 or 10 cores from 1 item. The number of cores you get depends on your luck. For example, if you break an Aramid Martialsuit, you’ll get 1-10 Aramid cores. From upgraded ( 1-7) and slotted items you can also get the Force core and Upgrade core pieces, which you’ll need for Basic Crafting.

Note: Cores for Artifact equipment are called Quartz Cores, instead of Material Cores. You can get these only from Artifact equipment. (Orbs, Crystals...)

4. Discs. You can buy level 1 disc from Core Alchemist in Port Lux. Higher level discs are dropped by monsters.

[Guide] Collection of CABAL Information ExtractionWindow

Leveling Up Craft Level

After you reach 100% in a type of item, you can create an "item of proof". The requirements for crafting an “item of proof“ are slightly different than those of normal items. For example, let`\’s say you’ve reached 100% in Aramid Martialhelm craft. You have to create an Aramid Martialhelm of proof. The materials you need are Aramid Martialhelm of Amp (which you can start to craft at 60%), Martial Shape cartridge Lv1, 8 Aramid Material Cores and 6 Earth Discs Lv1. However, it can’t be just any Martialhelm of Amp. If you would hover your mouse over the requirements, you would see that it must be a Martialhelm of Adept with 2% Sword Amp. A helm with Magic Amp, or with only 1% Sword Amp wouldn’t qualify. When you manage to craft your item of proof you can go to Port Lux Core Alchemist from which you’ll get a license card. You can right click it to upgrade your crafting.

[Guide] Collection of CABAL Information ProofItem-1[Guide] Collection of CABAL Information ProofItem
[Guide] Collection of CABAL Information ProofItem2[Guide] Collection of CABAL Information ProofItem3
[Guide] Collection of CABAL Information PnG_11_03 [Guide] Collection of CABAL Information PnG_11_04

Basic Crafting

Basic Crafting, unlike Professional crafting, is the same for every type of transmuter. With Basic Crafting you can create things like potions, return stones or even upgrade cores on higher levels. To start with Basic Crafting you`ll need Honor Class 2 (20k honor points). When you have class 2 honor you can buy the 5 Lv1 formula cards from the Port Lux Core Alchemists. The higher level Formula Cards are dropped by monsters.

The first 4 formulas allow you to craft Lv2 and 3 potions, the 5th formula allows you to craft an Epaulette of Proof. Like the "items of proof" in prof. crafting, the EoP is craftable only with 100% in the progress bar. If you understand Prof. Crafting, Basic Crafting shouldn’t be problem for you. Get 100% in progress bar, craft an EoP, upgrade your crafting level, get new formula cards and repeat...

Formula Cards:

001: Level 2 HP potions
002: Level 3 HP potions
003: Level 2 MP potions
004: Level 3 MP potions
005: Epaulette of Proof

[Guide] Collection of CABAL Information PnG_03_04
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Posts : 98
Join date : 2009-03-21
Location : Penang, Malaysia

Character sheet
Name: StevX
Experience:
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PostSubject: Re: [Guide] Collection of CABAL Information   [Guide] Collection of CABAL Information EmptyMon 23 Mar 2009, 12:36 pm

walao all the hard work , truely praise worthy
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PostSubject: Re: [Guide] Collection of CABAL Information   [Guide] Collection of CABAL Information EmptyMon 23 Mar 2009, 12:44 pm

stevensteve wrote:
walao all the hard work , truely praise worthy

sunny TYTY!
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